Uphax

Uphax

Joined Member # 3121613
0 Posts 3 Replies 8,440 Reputation

that tactic is old though there are still many people out there who dont wanna share. then you take their hand and explain the world to them but they just ignore you because they still have arguments that are plain better, like "no".

24 Replies 3,208 Views

i rarely (in fact i just remember once) get sudden crashes with an exception or a "silent" crash. so what actually bugs me most is the ingame disconnect between only 2 players and i think this has been solved. read this: http://soriandev.blogspot.com/ then there is a desync that perhaps also will be solved. i hope they also fixed the lobby crash when hosting a game. but i just wanted you to know what was fixed and what they say they are working on.

5 Replies 1,462 Views

his exchange places ability is so incredibly powerful. imagine a minetrap of 6 mines the enemy lands on and the regulus prepares to throw the next three. or youre teleporting the enemy right into a tower farm while rook prepares his slam. or both things at the same time... its like an instant death if just one comes close enough.

85 Replies 281,127 Views

[quote who="Archon_Saar" reply="3" id="2421171"]yeh, I've played both with and against him and he was ok...maybe he just had a bad day, no reason to bash him on the forums[/quote] i have played with some annoying people but never with someone who behaved like that! its ok when someone wants to concede too early. if the others dont want to, then he can leave. i do it myself sometimes. its even ok if one rage quits after 4 minutes... no problem, i understand that. but he just went afk a

18 Replies 2,762 Views

[quote who="synnworld" reply="4" id="2418360"] Quoting Derog, reply 3a simple team chat option in the lobby would be enough. The problem with that is, as soon as team is full everyone will be in a hurry to start literally so one maybe two members would be left out of the loop.[/quote] thats why there is the ready button!

7 Replies 1,215 Views

yes this error sometimes causes funny circumstances. one time i disconnected from a lobby (lobby a) and then i connected to another lobby (lobby b). i could read the chats of both lobbies. i was dark side and my team was from lobby b. but on the light side the team of lobby a was shown and it seemed as if nobody could read what i was writing.

4 Replies 1,801 Views

priests give staying power, thats undeniable. you dont have to run back to the cit all the time for healing. BUT, if your team has generals with monks then you dont really need additional priests. though it depends on the players and if they are sharing their priests. thats not always the case.

14 Replies 40,021 Views

omfg this becomes a real flamewar. calm down pls. i know calamary (:P) and he is indeed not an unfair player. he (at least the times i played against or with him) doesnt seem to try to stomp noobs or stack the good players into one team. and i know that you sometimes are really fast clicking ready. last game i had with you i wanted to ask if your team is ok with the teams because it seemed a bit imba to me (and we won very clearly) but all of you had clicked ready before i cou

18 Replies 54,835 Views

yes, thats what bugs me most about the game. i really would like to play another combo than unbreakable, flemish, crown, hauberk and unbreakable and early on these cheaper items, but they are just too good and give too much of a boost for all the things you need. so if i get +weapon damage i would salvage another item thats just better! so perhaps its not the hp-stacking thats too useful, its the damage and attack speed stacking that is far too expensive. so [e digicons]k1[/e]

17 Replies 54,967 Views

ok first lobby bug is that sometimes the lobby crashes. i have already submitted a report recorded while the game hung. second thing is sometimes a lobby isnt being shown. that happens when it is falsely seen as full though it isnt. i guess its because the players who disconnect arent noted as being disconnected. that way some games just dont fill up!

1 Replies 525 Views

i dont host very often but this error happened twice to me yet. the game just hangs up while trying to host a game! no message, no crash, it just hangs and shows around 50% cpu in the taskmanager. i have waited 5 minutes and nothing happened. first time it happened it was after i had kicked a player (the button still showed as pushed down). second time it was during typing into the chat! ok another error i just experience the second time: i timed out for some other player and

61 Replies 189,821 Views

i like the overlay. really cool that thing though i have one question: today i had a player in my team with 45 disconnects of 104 total games. the overlay said games finished 93%. how do you calculate that number? i mean its ok if you take the last x games but the number would still be wrong. i looked at his stats and he disconnects really quite often!

37 Replies 58,544 Views

i dont know how often i have shielded a rook instead of a smaller dg. so the ctrl key is not the best solution. id like it if i could shield or heal or whatever myself by selecting the portrait in the center.

5 Replies 5,616 Views

ive experienced that error a few times. is it always "hand made"? then i guess there should be a thread about that where we can post screenies or information when it happend and who propably caused it.

78 Replies 182,123 Views

propably these games didnt have peer to peer infastructure. i dont want to defend gpg since imo it was a bad idea to not make the game having server/client net architecture (i mean: 5on5 shouldnt only be possible theoretically), but perhaps its now less money consuming to host the central server so they can keep it up alive longer and put more money into development instead of the hosting! well i dont know what the reasons are but there must be an advantage.

17 Replies 360 Views

yes its a team game and yes premade propably is the way the game is meant to be played. i personally have nothing against premades in general. but you have to adjust to the circumstances which means: most people are not in a premade and the games infrastructure doesnt make it easy to play with the same guys regularly. the friendslists functionality is at best rudimentary and there is no "waiting room". so you have to put some effort into gathering mates. something i so far didnt think of bein

45 Replies 18,113 Views

i got no problems with pres wanting to play other pres but then they should make it clear in the title. if the game says something like "have fun" then i expect an enjoyable game for both sides. if the title says "no noobs", "be good" or "average" and a noob or some guy with 20% wins joins, then the host has to check and tell everyone (asking if its ok) or he should talk him out of the game and eventually kick. and if under these circumstances the host is in a pre then he should put that in t

65 Replies 184,889 Views

i would use that function. well, there are situations in which someone ragequits. but i often enough had games during which someone dropped without it being decided or when the game just had begun, the 3 minutes where over and yet no one had been killed. i can just speak for myself but yeah i would use that function for sure!

12 Replies 7,171 Views

indeed, not all games should count towards stats (favorable) or not all the stats should be made public. here is why: i hate to lose a game because of my own or my teammates stupidity and at least the risc of the latter can be reduced by stats. sometimes when i am relaxed i dont care to lose or i have time. then i dont care if i suck and take i.e. sedna which i'm really bad at and/or play with beginners or try to talk to others to balance the teams (also thats only possible w

34 Replies 17,704 Views