Cynjian

Cynjian

Joined Member # 3126481
0 Posts 73 Replies 8,440 Reputation

[quote who="Frogboy" reply="9" id="2711843"]Hopefully beta testers noticed the pretty significant UI changes.[/quote] I think it looks quite nice. I'm just wondering if you can tell if units are being built or just stationed in a town by those red and green dots on the left, or I guess if buildings are under construction.

56 Replies 102,001 Views

http://www.screencast.com/t/ODg4NjZiZTQt http://dl.dropbox.com/u/8942084/dualtowns.EleSav There are two examples of this happening in areas that I acquired from the AI. The screenshot shows one that still has both area's of influence showing, which looked interesting. The second one can be seen

3 Replies 1,926 Views

[quote who="Tasunke" reply="18" id="2707656"]Acceptable world -> company of soldiers has a shared HP, single defense stat (equal to defense of 1 soldier), and separate attacks. example: 10 soldiers of 5/2 ... 100 HP, 2 defense, 10 attacks of 5. Perfect World -> company of soldiers have separate HP, single defense stat, and separate attacks example: 10 soldiers of 5/2 ... 10 individual "plates" of 10 HP, 2 defense, and 1 attack of 5 for

31 Replies 12,654 Views

Thanks for the info on the book and the campaign tie in. Also thanks Island Dog for the video links in that other post! they were fun to watch. Come 8/24 I'll be happier than if I stumbled into a raspberry pie factory with a big spoon! Cheers! [e digicons]:beer:[/e]

55 Replies 60,973 Views

[quote who="Tridus" reply="7" id="2706620"] Quoting Stmorpheus, reply 4i think this would be neat especially if the militia were a certain percentage of your total population. then assuming they won, after the battle you lost a certain amount of population based on the loses incurred in the battle. say you have a pop of 1000(not sure what city level this is) then you might have 10 percent of your pop in a militia. this would be 100. i say make 5 20 unit stack

26 Replies 101,921 Views

Those boxes look great, all the better to protect my map! Hey, if you guys are going into the coffee mug business, I'll snag a few, coffee happens to be my favorite vice!

72 Replies 124,158 Views

In combat it would be nice if unit groups attacked and defended as a number of single troops rather then one large attack. A group of 3 Archers would produce damage based on 3, 6 damage attacks, rather than 1, 18 damage attack. I have had some interesting results where a group of 10 archers did 432 damage vs an elemental lord. 10 attacks of 6 vs 17 defence I might expect 8-15 damage or so.. I was secretly hoping the lord would be using them for toothpicks. &nb

2 Replies 2,411 Views

http://dl.dropbox.com/u/8942084/Elemental0_98-2010-08-03T19-59-28-611.zip My first actual OOM crash, I've had many more 'normal' ones. Had been playing mostly on the cloth map for quite a while. Seemed more stable then I expected. Got a few more tech's researched so I had been in and out of the store re-equipping champions and Sovereign, then had the OOM crash. </p

150 Replies 280,149 Views

Could the resource symbol affected by a structure be put onto the building cards for the related buildings? I realize much text editing is to be done, but the symbols would be very useful! http://www.screencast.com/t/NmUyZjBkZj

1 Replies 1,524 Views

http://dl.dropbox.com/u/8942084/Elemental0_98-2010-07-29T19-51-41-355.zip Crashed while in enemy territory, not sure as to reason, I was clicking on some champions in the opponents town. * other note - I was able to use the enemies merchant, I guess they just dislike me, not my gildar! Merchant is cool to have available under any condition but war, IMO.

0 Replies 797 Views