Hack78

Hack78

Joined Member # 3129708
4 Posts 651 Replies 18,084 Reputation

I tried this last night and noticed a similar issue - I believe you need to have visual of the planet for it to work (at least that is what I observed)... Above issue has also been known for a while

2 Replies 10,226 Views

I don't build subverters since the nerf as I get at best one use of them before they die - too expensive for that. Incidently I haven't used RA since the change to cost based - too hard to get the labs up and research done while I need to put that money into starbases or actually having a fleet to do stuff with. Apart from the mobile SB, it seems harder to be vassari then it used to be as the flak rips the fighters apart and assailants cost make it hard to outproduce TEC

30 Replies 66,772 Views

Large/Huge single star games (4v4 or 5v5) often take LESS time then the 1v1, 2v2 or 3v3 games as once one person dies, a domino effect can occur

12 Replies 9,281 Views

No it doesn't - capital planet gives you bonus including alligence levels - you need to pay to setup a new planet as a capital but it is not game over unless it is your last one and you have no other colony ships

13 Replies 23,794 Views

Raging Amish wrote a guide for how to do the tactic Dec has described back in the 1.05 days. Hoshikos rush with the lvl 5 upgrade would in theory see their ships disabled and unable to fire their weapons... (assuming no SC)

13 Replies 5,177 Views

[quote]I am pretty sure that most military hardware has built in protections against EMP pulses. IT seems like anything we do with nukes would only have a slight effect against the millitary, and then would screw over the rest of the world.[/quote] Combat hardware would be - secondary systems like logistics/payroll etc... probably aren't...

89 Replies 255,535 Views

Just that his ships are cheaper then mine to build and if his are being repaired and mine aren't, and he can bring replacements is quicker and cheaper then I can, I will run out of fighting force while he maintains his.

13 Replies 5,177 Views

Spam scouts is an option One thing I find hard with TEC is fighting them under their repair bays cover as they are so good. So it may not be easy to rush someone's homeworld, but you could rush a roid next to them and then push out LRM to fight under your repair cover which is a big equaliser (from a Vassari player's perspective I hate it when TEC do this as I often have to pull back as attrition will kill my fleet and egg)

13 Replies 5,177 Views

/wf and press tab will cycle though your online friends. This will allow you to send a message to a friend in the lobby/anotehr game while you are in game without using /f to send it to all of your friends. Mainly the /a option is what you need for in game unless you want to talk to one person only using /w

12 Replies 10,052 Views

1) Get Entrenchment 2) Play ICO with us. As stated above, new players tend to get beaten badly by the better players. I destroyed someone who told me they were a tactical genius and was good at RTS games (they had played heaps of Starcraft). But he deserved it shooting of his mouth :D The players who take their licks, ask questions and are respectful will quickly get better as the "pros" will give them tips etc... Once you get to know people and they learn of your (hopefully) growing

12 Replies 9,281 Views

What this means is that once the bombing stops and assuming your SB still stands, the population and health will start to increase. So after 5-10 minutes you will have your income back. One thing I have noticed is that Vassari players will often still use suction on planets with this upgrade as 1) it gives them resources and 2) reduces income but they won't be able to colonise the planet until they kill the SB

9 Replies 9,224 Views