Hack78

Hack78

Joined Member # 3129708
4 Posts 651 Replies 18,084 Reputation

ROFL - I told you WHERE I found mine as a suggestion of where to look and you get upset because I picked apart another thread you posted that contained fundamental mistakes and was aimed as a guide for other people

18 Replies 17,617 Views

Readyman Hohos are great - they repair, can disable enemy weapons AND can do damage of their own (limited amount, but it adds up). However you DO need to mix them into a balanced fleet and get the upgrades to complement them such as health and armor to make their restoration more effective and laser upgrades to increase the damage they do... Catch you in the lobby...

17 Replies 6,610 Views

[quote who="Samurye" reply="10" id="2204711"] Quoting Hack78, reply 8 The figure you gave is larger the a Star Destroyer or the Excalibre (Crusade) etc... Fixed. I'm thining of changing the combatants to my original idea: China/Russsia/North Korea on one side, U.S./South Korea/Japan on another, and NATO (minus the U.S.) on another. What do you guys think? Samurye. [/quote] Can it go to the middle

89 Replies 255,537 Views

[quote]2) Nimitz Class carrier - The largest Warship on the Earth, the Nimitz is "4 kilometers of soverign US Soil" that can be deployed anywhere in the world. It also has a large compliment of Hornet and JSF fighter bombers to deploy at a moments notice. This is definitely a tough nut to crack.[/quote] You might want to get some real life data into your game.. (from wikipedia) <table class="infobox" style="font-size: 90%; width: 315px; text-align: left; border-spacing: 2px;

89 Replies 255,537 Views

[quote]To some extent, yes. They are good long-range ships. However, their weapons are only meant for anti-bomber tactics.[/quote] Fail You also say that spamming scouts is silly [quote]Don't spam seeker vessels or any ship of that equivalent. Your just wasting resources when you could send just one to see what your foe is made of. Remember, seeker vessels are not meant for battle[/quote] I suggest you go have a chat to Raging Amish and then report back!!!

39 Replies 98,871 Views

[quote]Eh, who knows. By the way, I just posted a new military strategy guide in the strategy section. Hope it helps the first timers.[/quote] It has some fundamental mistakes in it!!!

25 Replies 15,029 Views

I remind everyone of the UNIX OS from Jurrasic Park. Do you really want that??? Not sure if it was true or just an urban legend but I did hear of a Doom OS years ago - you opened a file by shooting it....

12 Replies 44,506 Views

[quote who="LordSethD" reply="4" id="2203031"]Can we have a game option that allows us to choose whether or not we want the enemy to surrender? I'm kinda annoyed at doing so well only to have my opponents give up at their last stand... hell the last game I played I beat one player and all three dropped. To be honest I have not won a good hard victory against the AI since this little thing was implemented... they all give up... [/quote] Then I suggest you give the A

193 Replies 505,882 Views

Just remember though that you are taking an extra slot away that you may wish to use - e.g. aux govt or strike craft or more armor etc...

13 Replies 5,350 Views

Spam is a english meat product you get in a tin. Monty python does a sketch about it where a bunch of vikings start singing over the top of the conversation in the foreground "Spam spam spam spam spam spam spam spam lovely spam etc..." Essentially they drown out everything else. This term was adopted by computer users to refer to unwanted junk email as it made the legit emails in your inbox hard to locate amongst the "spam" ones, in much the same way you couldn't hear the conv

25 Replies 15,029 Views

A guy I was playing with went TEC by mistake, built a starbase and was then amazed that it didn't move. He had only used Vassari prior to this...

16 Replies 7,093 Views

I played a game with mevic the other day. I went back and watched the replay because he quit and everyone made comments on it - asking about this thread and him quitting Things I noted 1) He quit as soon as he had lost his cap 2) At one point he had a stronger fleet then the guy he was going against, but didn't follow him to his HW when he retreated and press this advantage. This then allowed his opponent to rebuild his fleet. This lead to point 1.<

39 Replies 94,230 Views

Remember with 2 caps, you 1/2 the amount of exp they get for each ship you kill if they are in the same grav well. This can slow doen the time it takes to get MB on the Marza. I have seen MP games with 2 TEC fleets fighting - one has two marzas at lvl 5, the other has a lvl 7 or 8 and is able to fire off MB and survive while the 2 lower levels ones keep having to retreat to repair...

17 Replies 6,610 Views

I believe it has an activiation time, so in theory if you waited to long, the SB could blow up before the ability activates. Of course I could be wrong...

13 Replies 5,350 Views

Everyone is leaving... Cykur, Anfield, How. Astax is MIA due to a lack of graphics card (soon to be fixed though I believe). Poor Tyr is gonna have no one to play with....

11 Replies 9,232 Views

And almost poor us - our econ guy had to fleet up to stop that side of the map falling. Luckily I had cleared my guy out (he left his HW and 1 roid to the AI) and was moving onto the next guy in my path...

27 Replies 14,360 Views

I played a game last night with guy who went TEC by mistake. His comment 1/2 way into the game was "OMG - The starbases don't move!!!!" - He had only played with Vassari before... Guess he didn't notice what the OTHER players starbases did....

27 Replies 14,360 Views

If you play SP, then the AI can slow the game down a lot. If you play MP, then there are less AIs to run, so less issues with this slow down. Lag becomes more of an issue then a noticible slowdown...

2 Replies 1,217 Views

[quote who="Craig Fraser" reply="10" id="2197384"]It better be worth it [/quote] Someone must be getting old - the "do it because it is cool" effect must be wearing off :D

27 Replies 14,360 Views