SlipperySnake

SlipperySnake

Joined Member # 3138469
0 Posts 0 Replies 431 Reputation

I won't pretend to know anything about how hard it would be to add but it seems to me that this is a big way to draw players if not directly then indirectly by having players connect with each other and enjoy the game much more. If people really want they could just mute all voice communication so that wouldn't be a big deal but basic voice communication would be AWESOME. I hope this thread gets a little more attention and input so this can hopefully be added to the game.

18 Replies 6,622 Views

Someone explain to me how controling 20 units isn't RTS mixed with RPG I just don't get it. Soccer is right when he says if you want a pure RTS play a pure RTS is you want a RTT game like this then play this it isn't a big deal but when you complain about core game components it doesn't make sense. The RTS component is that control of 20 units. They don't have all the commands for them yet or a good variety but that will change hopefully.

183 Replies 451,178 Views

Already Demigod generals provide more than enough units for RTS gameplay. I don't understand why people are so up in arms that Demigod is not RTS enough when the whole dang is. You can have up to 20 units with a general which can be even with what you get in many RTS games. Also on the point of what real generals do who gives a flying fuck this is a game not real life it is about demigods with magic get a grip. The only real beef with generals now is the

183 Replies 451,178 Views

Yeah soccer I really like TB too and what I have found to be really effective is just trying to use potions and stay in the lane early with ice wave and level up. Being an effective TB is all about levels of your spells. Also with the achievement item that refreshes all cds you just nova then ice wave then refresh then do it again and it is pretty close to an instant kill when you get up there in levels. Throw in a fireball with that combination and TB can be nasty. He

9 Replies 7,502 Views

Regulus is fine now. He is awesome early game but late game lacks a little. This is because if you focus damage on him you are sure to get killed in two hits. When catapultasuarii hit you can't solo creeps any longer. You just need to balance him with a little health and I suggest dodge. Snipe is awesome because you have to be aware of the other lane and can hit them hard from way far away. His mines are fine against creeps also when you play him you just n

60 Replies 22,888 Views

I think agree with a lot of what people are saying about the lack of different minions for the generals to control and so a general plays more like an rpg than an RTS. I think rather than redoing all the awesome spells of the generals we just need to change the variety of the minions and create more seperate items for generals. But what is the point of playing different generals if they don't even fight and how would you kill them if they don't fight. A general should lead h

183 Replies 451,178 Views

I have noticed as I am sure many of you have that with demigods like Regulus when you complete the leveling of many of his skills it ends with a special ability as the last level (The stun that he gets instead of the last snipe and the 500 damage from the last angelic fury). I really enjoy this mechanic as it rewards you extra for focusing on a certain spell all the way but also in the case of Erebus it makes you get Poisined Blood in order to get his vamp aura. Normally poisined

6 Replies 6,475 Views

Yeah not bad questions fire-ice. Maybe some people think they are stupid but I know that a lot of people want to ask the same thing or hadn't even thought of it and are glad they now know. You are free to ask as many damn questions on this you want as long as they are related to the topic. If these guys don't like it they can just no respond or post links to the answer. It is good to have a lot of questions and want to talk about the game that is pretty much the point

15 Replies 13,361 Views

I kind of agree with what jinx and kestrel were both saying in that maybe there needs to be something to give the assassins a little more depth. It does seems like comtrolling more units will make generals hard to play so there must be some reward. Maybe that will be where you have to build up skill to really get good at using them but I just wish there was something like this for assassins.

51 Replies 97,214 Views

I understand that a standard ladder maybe shouldn't be the only thing that determines matchmaking but saying that it will make unbalanced teams just isn't true. Unless the player pool is really small there should be a variety of players so it isn't like they are going to pair bad players with awesome players unless it works in the opposite direction. I mean I like the idea of stat tracking but isn't all your effort for naught if you lose. I mean I don't think it should be bl

70 Replies 95,463 Views

Eh, whatever you don't just disregard ladder totally you just add the amount of stats it keeps track of to determine player levels. whether it is creep kills, tower kills, or assists. Of course you track stats, anyways I think the team already has in mind something like ascention points which could just be carried over to score multiplayer games. There are many ways to play the game and there will be many ways to score it. Besides even straight up win/loss would provid

70 Replies 95,463 Views

That is kind of what I am talking about. I wouldn't pretend to know what the requirements are for this kind of map editor and it surely wouldn't be as simple as Warcraft 3 but I think TheBigOne is right, for games like CounterStrike the maps are 3d and can be highly textured. I also share the concern that creating maps will take a lot of money are be extremely hard to get into. I know that making maps will not be easy but if there could be some kind of editor for demigod map

70 Replies 95,463 Views

Yeah your probably right we should wait for beta 2 to play the real game with real mechinics before we start talking about it. This thread somehow got diluted. Anyways at some point along the way we were talking about a map editor. What do you guys think about this and has anyone heard any news of something like this. I mean I know they said there will certainly be professional content but what about a map editor and user content. Lets talk about that instead.</p

70 Replies 95,463 Views

Jeez you act like people are going to develope anurisms over last hitting. Come on now that just isn't realistic. I am not talking about trying to last hit heroes for all the gold or whatever we are talking about creeps and even with the split damage it is not like you are going to get a windfall of gold just from lasthitting two creeps. I am talking about over the period of that game that instead of getting all your gold from a constant mine you have to work a little m

70 Replies 95,463 Views

That is what makes last hitting dynamic though, the range I mean. Between range and melee characters it becomes a lot more about positioning and makes you have to worry about fake threatening people and being in the right place so ranged character don't harass you while you try to stay near creeps. I kind of like the idea that maybe gold can be split by damage done that sounds interesting and kind of plays along with the idea someone talked about earlier that dealt with not overki

70 Replies 95,463 Views

Yeah I haven't played rook in a while since the first days the beta came out I have been busy until lately but that was just for sake of an example. Anyways yeah the spirit of what I am saying remains the same. Like you said timing the rolling of Rooks boulder roll is hard to hit people with and that is what I mean. I like this aspect fo the game and I hope with the coming of beta 2 there will be more spells that have some form of "risk" as you put it. I am liking the

70 Replies 95,463 Views

I am really looking forward to Erebus too but I think I might play Sedna just because of the yetis. I don't know but something about yetis sounds interesting to me and if they aren't good at least it will be amusing just to control yetis.

63 Replies 24,104 Views

I agree with what both of you are saying it seems arbitrary so maybe last hitting isn't an answer but right now it just seems like there isn't much depth other than just use your spells + attack other characters, I am sure that will be a lot better in the next beta just all I am saying is I wish there was more of a premium on the placing of normal attacks or something that gave the game more depth. I am sure there already are but maybe it is just me but right now it kinda feels li

70 Replies 95,463 Views

Of course not only the person that kills creeps get experience. Even in Dota you get experience of all creeps kill around you. Anyways you can get experience from capturing flags and killing other Demigods. I don't see where the incongruence is here, you aren't actually talking about that same thing I am talking about an extra incentive where you have to work a little bit for gold by getting gold from flag captures, creep kills, tower kills, or other things I am glad you get

70 Replies 95,463 Views

I am confused what you don't like about last hitting. I don't know it just seems to me like that would mean then that all you would do is go after the other Demigods and just constantly capture flags. I could be totally wrong but it makes a little bit of sense to me well at least that you get gold for doing a lot of damage to creeps or killing them because then it rewards players who want to just kill the creeps. Maybe alst hitting isn't the right way to do that maybe it sho

70 Replies 95,463 Views

Dude I am glad you think you have an understanding of what is wrong with RTS games however debateable your problems may be but post some solutions here please Orlean. Validus that is exactly what I am talking about, the idea is that we want the game to last. Yeah it is good to come out with a game that is fun to play for a while but like you said what really makes a game meaningful and worthwhile is the extra content. The beauty of something like a map editor is that you don

70 Replies 95,463 Views