[quote who="Sacrificial_Soul" reply="11" id="2190995"]You graphics card will not affect your sim speed.[/quote] That's just plain wrong [e digicons]o_O[/e] .
AngryZealot
Imagine how overpowered 5 Sednas with healing aura would be if it stacked. You could walk into the enemy base and kill the citadel with impunity.
[quote] Assuming the editor isn't terribly complicated[/quote] The editor is 3DStudioMax. Enjoy. The maps are just one big 3D model. There's no way to make it any simpler. There is no tile or heightmap system as in Starcraft or Warcraft III.
I suspect ListChecker is only pairing you with people you can connect to in the first place, and selectively pairs people with the lowest pings. Demigod doesn't search ahead of time for compatible players.
The other one is very spiky [e digicons]:)[/e] .
His experience with the Custom Games list mirrored mine closely. I have never gone back to it since. Pantheon and Skirmish only.
Umm... [quote] Chick: If Demigod had been a smaller, self-published game, what would it have looked like? Marr: It would look a lot more like DOTA . There wouldn't be the flags, there wouldn't be the Citadel upgrades, there wouldn't be favor items. There wouldn't be single-player.[/quote] All these things (except single player) were announced when Demigod was first announceas a self-publish
Hybrid is one of those things that sounds good on paper and in theorycraft, but fails in game. Once you take 1v1 out of the picture, the time it takes to switch back and forth mid-battle isn't worth it because by the time you have enough skill points to utilize both forms, your demigod himself can do a significant amount of damage auto-attacking.
It seems to me there's an obvious step missing in the Pantheon. It can be summarized as: 1. Win Pantheon for your side. 2. ??? 3. Profit! What's the point in fighting tooth and nail for the pantheon? It doesn't do anything! Is there anything else coming to give incentive to participate?
Usually I get bite, more minions, better minions (can't remember the name of these two skills), bite, bat swarm, health regen. Holding off on one of the minion upgrades so you can get bat swarm and health regen at the same time is actually an interesting idea. That said, I've fallen in love with the rolly polly guys, so I don't know how much stronger it would be.
The crit thing is a bug.
Clan support is at the top of their list, and with it will come organized teams.
On kill "stealing": the team gets more gold if there is a kill with an assist than without an assist. I believe more assists also adds more gold, unless they've changed that since beta. So don't get upset over it!
[quote]Erobus - i wouldn't have a clue with him as I haven't played him once yet.[/quote] Summoning 40-50 Rolly Pollies seems fitting. [quote]Unclean Beast has an aoe (much bigger graphically) version of his main spit skill that targets a number of units[/quote] Why not a tongue lasso? I agree that super abilities would be cool. Maybe as a reward for reaching level 20, no points needed (you just get it).
[e digicons]
[quote who="Solarius" reply="2" id="2174118"]because of how they progress through there given paths, mainly from DotA. Since in DotA you never really "upgraded" your uncontrolable units they just progressed in newer units eventually and usually both teams, units were upgraded at the same time. All that had to be done was to "protect" your group of from a few waves and by momentum they would in fact "creep" closer to the enemy defences on there own until an enemy pla
[quote who="Takkik" reply="18" id="2172988"] 15+ Erebus are strong, but at early levels so WEAK. I don't kow how some people can find that bite is a killer skill at begining.[/quote] The maximum bite comes at level 10, and the second to maximum is pretty strong as well (level 7 or 8). It's not early, but it's not exactly late either. And, at level 1, it is hands down the best ability. You have enough mana for 2 bites in a 1v1 duel for a flag. That's -600 health for your o
It can't possibly be a good sign if Frogboy is calling it a [b]battle[/b] plan [e digicons]8|[/e] .
+1 Karma
This is my suggestion for fixing the slippery slope gameplay problem with regards to gold. In my opinion, it adds more depth to the game and solves several other problems at once. The numbers I suggest are all placeholders. First, get rid of everything about the current economy except the goldmines. Demigods give a baseline of 20 gold per level per kill. Killing a level 1 demigod nets you a baseline of 20 gold, while killing a level 20 demigod nets you a baseline of 400 gold.
The side that teaches you to never ever use Comic Sans again.
You're wrong on the DRM. It's a long term approach. The people who pirated the game would have done so regardless of DRM.
[quote who="innociv" reply="22" id="2170383"]Yeah. Mass charm is real good too now that it's 3 seconds.[/quote] I also stopped getting Mass charm. It's not needed except to stop the AI from teleporting all the time.