Howdidudothat

Howdidudothat

Joined Member # 3149045
4 Posts 192 Replies 1,380 Reputation

[quote]i'm not sure everything said in here is accurate. don't take my word a gospel though, go test it out.[/quote] What about what I said wasn't accurate? [quote]-i still have no idea what happens if a cargo ship gets shot down. doesn't appear to impact the port income though. [/quote] ...and you obviously don't have it down. Each trade ship you lose, you lose X amount of money and the killer of the ship gains X amount of money. Also, until the trade port

11 Replies 3,980 Views

[quote]Ok, I'll keep working on balling them up. But how do I get my fighters to target frigates instead of enemy fighters when the fighters pass by? would bombers be better?[/quote] I actually wouldn't worry about it. Just place your ball next to their ships, if their fighters come your way, they'll get whacked. Once the fighters move away, they'll start attacking the frigates again. I know it's annoying, but if you designate a target, they'll start moving again.</p

17 Replies 7,602 Views

[quote]You make my point for me. So the glorious, "big and bad" capships are really just glorified siege frigs? That's what you envision when you think of a capship (say, the starship enterprise or the borg cube)? That's what the devs had in mind when they put capships in the game? LOL.[/quote] Dude, seriously. They cost 50 fleet supply. If you want uber-caps, they need to be priced accordingly.

81 Replies 81,179 Views

[quote]Spam trade ports like mad on worlds along your trade route (and worlds which would not break your chain), [/quote] Enough said. Also, allegiance does not affect trade ports.

11 Replies 3,980 Views

[quote]Next time you play with someone else playing TEC, watch the auto-recorded game to see what he does. Make sure you disable fog of war so you can see his actions.[/quote] Blair, replays don't work with Alloy enabled.

16 Replies 5,160 Views

[quote]I'm saying they should. Because it's stupid they are actually more effective when they give up their supposed advantage.[/quote] If you park your SC against me, I will notice, and be sure to park a flak frigate under you. You will then see that some amount of thinking is involved with using this tactic.

9 Replies 35,325 Views

[quote]The XP sharing really discourages using multiple caps. In most cases, you're better off with a single lvl 6+ cap with more fleet than two lower level caps.[/quote] So, basically, you want 16 level 6 Marza's running around? That sounds like a great idea.

59 Replies 154,787 Views

[quote]I have a hunch some high level caps would win without even using abilities. Would be interesting to test that.[/quote] lol. The Kol, Kortul would easily win without abilities. Any carrier cap would also win without abilities.

59 Replies 154,787 Views

[quote]However, I have long-believed that capships are weak and for the most part useless. It has nothing to do with getting beaten in online play, because I have many more wins than losses, and I retain the belief whether I am playing SP or MP, whether I am winning or losing. When I am beating someone who is losing because they have built too many capships (which means I am winning because of their mistake), I still have the belief. In short, I do not lose in MP because I lose cap

59 Replies 154,787 Views

There are so many tricks to micro, I don't even use them all. One of the most effective is to park your fighters/bombers next to your anti-SC caps (Kol, Advent Carrier, Kortul, Dunov magnetize target), and then once all the enemy SC are in range, you fire off the anti-SC ability. Advent are especially susceptible to this because their SC have very low HP. Level 2 flak burst will kill Advent in one shot. Level 3 will kill TEC in one shot. You need 2 Kols for Vasar

9 Replies 35,325 Views

[quote]TEC needs only 3 capitals ships to be LRM/Fighter immune.[/quote] Vasari can almost do it with 3 caps. Only problem is that most people choose the egg as their first cap, so you really need 4 caps. Your egg on planet raids, and 1 kortul and 2 carriers in your other fleet. Mix some flak, assails, and HCs, and you're good to go. Too bad vasari can't match the missle barrage, but sometimes you can mimic it with the kortul if your enemy sucks enough.

8 Replies 9,115 Views

[quote]Make it 30% and then maybe, MAYBE Flak frigates will be worth it. Cap ships all need flak as well. [/quote] I think maybe if each cap had about 1 flak turret I would be ok with that. Giving flak a 30% buff effectively makes them the way they were prior to v1.1. Prior to v1.1, they were too strong. 10% is sufficient.

48 Replies 77,513 Views

[quote]Hoshiko/carrier spamm is just so unbalanced. And Marza/kol/kol is lategame capital holy trinity.[/quote] And yet Tyr still wants me to go Vasari. I completely agree. Ho-ho's + Carriers = pwned. Depending on whether you think your opponent is going to tech to carriers fast or expand rapidly, I either choose the Marza or Kol. 2 flak burst + 2 Missle barrage = gg. However, I would easily trade a few carriers and 1 of those Kols for 2 Dunovs. 2 D

1,090 Replies 1,833,243 Views

[quote]You are probably at that level in this game, so of course you are complaining. But for everyone else, please allow the game to be played at a decently slow speed[/quote] That's why there are options. Why can't the grandmaster's have an option to go faster??? If you want the game to go slow, pick the slow option.

38 Replies 63,352 Views

Ugh...carriers are do not need a nerf. Stop playing likes it's v1.05 and start playing with balanced fleets. The only thing I would like to see is a small buff (10%) to flak and about a 40% DPS increase to LFs. That should balance out the carriers. However, the game is pretty balanced even without those changes.

48 Replies 77,513 Views

[quote]And I didn't know Ethiopians have a dish. At all.[/quote]. The funny thing is, you're right. Usually you just use your hands and eat the raw meat/vegatable mix from the serving "platter".

48 Replies 144,651 Views

[quote]I don't even play on Fast. Everything on Normal I actually liked the old beta speeds even better.. now it's considerably faster[/quote] I knew it, Anny is one of those slow 80-year old drivers that won't pull over to let you pass on a country road.

38 Replies 63,352 Views