[quote who="Draakjacht" reply="16" id="3024034"]Dev's turn.[/quote] The Dev's answered this question during beta testing and early patches. I'm not going to try to search for it, but this problem was identified and the Dev's said Z-axis is here for keeps.
Howdidudothat
[quote who="Nightraid3r" reply="27" id="3023020"]I just want to once again clear my name from this vile act. I do not support game crashing, swearing, or other rudeities, it is impolite and I don't do it. Each time I log onto ICO I log on my main account, I do not smurf, I am kind and courteous to other players in the game, and best of all, I never lie.[/quote] LOL
LOL. Z-axis is not an exploit. If you see someone using it, then you better start using it. If it were a real exploit, the devs would have never put it in the game.
Yarlen, It appears that some of the fixes made to the old ICO server to reduce lag are returning. Is it possible some of the changes weren't implemented on the new servers?
All: If you could, please provide reviews of some of the players mentioned. I prefer to get feedback from the community when developing this list. RiddleKing: I can always count on you for a good laugh.
Sorry guys, I was gone for a couple weeks. I'll try to look this over. Agreed with kbroke, he was even acting up a month or so ago.
You better not join the military then. You can make full sentences with them without batting an eye.
Desyncs are way down, I'd say less than 10% now end in a minidump, which is most likely resource related in the late game. Desyncs are rare, probably less than 1%, however, there is one that exists still, and they are actively trying to fix it, but because of it's rarity the community has had a hard time of giving the devs examples to look at. I'd come back if I were you, the game is pretty stable and ICO had it's lag problems fixed.
Trick or Treat. I'd prefer a treat.
I'd agree the $30 price was a bit high (I think $20 is about right for the upgraders among us), but I bought it anyway because I enjoy the game and I'm sure the new content will improve it even more. However, I think the $40 price is reasonable for new sales. If you look at all the new addition and the changes being made, this is a much bigger expansion than the others.
[quote who="Blair Fraser" reply="43" id="3016459"]Synchronized single target abilities autocasting is fixed in my build of Rebellion. [/quote] Blair, good to hear from you and glad to hear about the fix. By chance is there any joy being given to charged missiles?
#3 [video]http://www.youtube.com/watch?v=HIPJrrQlxzY[/video]
Yarlen, Perhaps you can add that as a voice over for one of the TEC or Vasari Titans, eh?
Seriously? I'll suggest it to see if it's possible.
If you are in 2v1 with 3-4 carrier caps on your HW within 5 min of the start of the game, it's only a matter of time before you die, feed or no feed. The exception is if the two people suck very badly, but even then that strategy is hard to counter.
[quote who="RiddleKing" reply="8" id="3012182"]What no one tells everyone back at camp is by the time they finished praying there usually isn't anything left to save.[/quote] I think you hit the nail on the head. It's called technology lag. Vasari have awesome tech, so heals are instant. TEC are dumbshits, but they rigged their repair platforms to be mobile and somehow got it right. Advent believe in unicorn farts and having n
Yarlen, I'm thinking a little more Lesbian/Psychopath for Advent Pirates. Maybe.....Purrrrrrfect, killa!
[quote who="sesmet333" reply="138" id="3010958"]so you give us a couple of vague articles on the dev forums and a picture of a really big ship and you expect us to pre-order? ... most games have video demonstrations or at least trailers by now!!![/quote] Troll much?
"While Sins of a Solar Empire will continue to have a spectacular single player experience (the AI has gotten a lot of attention), the multiplayer experience has gotten a lot of attention. We’ll be talking a lot more about this in the comin gweeks." Us MP geeks are awaiting the information in the comin' weeks. Best typo EVAH. Thank you for the info Frogboy, I'm very glad I made my preorder.
[quote who="CommanderAdama" reply="8" id="3009967"]So it mini's when it's the WORST possible situation for it...[/quote] Pretty much. But even then it's not consistent. Stardock is trying to hunt out the problem, please see my thread here: https://forums.sinsofasolarempire.com/412705
Hey y'all, I need you all to help me send in Minidump files. Stardock is ACTIVELY trying to find the problem, but the more games they have, the more data they have to compare. If you minidump, please have ALL players zip their minidump file and send to Mat at: mmason AT stardock DOT com. If you desync, save the game and have each person send their save via zip file to the same address. If you do send a file, please reply to this thread so that I know it has been do
[quote who="CommanderAdama" reply="5" id="3009916"]Sins still minidumps??[/quote] Not as much as it used to. If it does, it's usually very late game and superweapons are being sent off. I'd say less than 10% of games end in Minidumps.
If I remember correctly, this was for v1.2 or v1.3 of diplomacy. I don't think they intended for any of these ideas to be missed in diplomacy but be in rebellion.
/Threadjack Why is it that people keep spamming LRFs in multiplayer? It's almost as if people forgot that carriers were buffed a long time ago. They are still a very valid counter to LRF spam, yet more and more all I see is people spam LRFs to counter LRFs. There is a few of us that build flak to counter LRFs, but their numbers are few.
[quote]380 credits,60 metal, 55 crystals[/quote] Same/cheaper than assailant, and illuminator gets 3 beams. Answer: no.