I still play SupCon, both 1 & 2, but I prefer the original, mainly due to the multitude of user made maps available. Both SupCon 1 and 2 provide what I prefer for a strategic zoom feature. Maybe I am a little presumptuous in believing other SupCon players would prefer a main map related strategic zoom. I was only trying to make AOTS better with my comments. At least please consider allowing a map related zoom showing 2 or 3 times the area currently allowed. <p
FredN
Don't know why you are so hung up on the "zoom out to icons". A map related zoom with dots to define vehicle locations like you have on your present zooming approach would suffice. I think most SupCon fans would admit that the strategic zoom is one of the main features that sets SupCon apart from StarCraft. Varying the maps and vehicles/weapons/defenses adds some variation and keeps the games fresh, but I believe it is the gameplay that makes SupCon different from S
If strategic zoom will not be available soon, you should alert potential buyers that this RTS is a StarCraft/C&C clone rather than emulating Supreme Commander/Sins Of A Solar Universe. While the graphics and basic design of Ashes is fantastic, those that prefer the SC/SOASE may be disappointed with current game play.
OK, It has been 4 months. Did I miss the addition zoom control? On the contrary this game is getting more like StarCraft/C&C than the Supreme Commander/Sins Of A Solar Empire I hoped this would become when I first supported it. If you don't plan on additional zoom, please alert potential buyers. Those of us that voted and made Supreme Commander one of the most popular RTSs are looking for more strategic views. Other than the limited zoom this