Love this mod. Fantastic job Ordian The cap carrier is now a much more vital part to any fleet
Uncrustable
[quote]The thing is GoaFan77 since fighters are so easily destroyed, you don't need to worry about killing the carriers. you can kill his first wave of fighters off pretty wuick then every few minutes you get a wave of squadrins with 1 fighter. What is the point of trying to kill the carrier if it cant hurt your fleet? By using flack in your fleet carriers just become wastes of fleet points, nothing else. Really i would much rather have flack suporrting my fleet because it over cou
LRMs are the counter to LFs. So using LFs aqainst LRMs will ALWAYS be inefficient, and will always be ineffective unless you vastly outnumber the LRMs you are attacking. LF are great Flak counters however. And they also have useful abilities (sabatoge antimatter/steal and transfer antimatter). They are quick too, so can be usefull in chasing down carriers, and if the enemy is focusing his strike craft on your LFs then either 1. you are spamming LFs or 2. he is wasting SC on LFs
yeah def looks more like EVE not sins
[quote]lol I'm kind of confused, did you get the mini-dump with my mod or with the other Dynamic Battle System mod?[/quote] i got it becuase i tried to play it on entrenchment. like i said works fine with just sins 1.16... will 1.2 be for entrenchment?
lol. Wondered why it didnt say anything about entrenchment. works fine for 1.16 GREAT MOD cant wait for an entrenchment version.. ;)
YES!! MINIDUMP!! lol :P what version of sins and entrenchment is this meant for anyhow? I have the latest of both...
HA! maybe i shouldnt be retarted... lol Thanks Mooster
thats what i thought... thanks harpo99999 I cant go back to the boring line up and shoot of vannilla sins after playing with the Dynamic battle System...
if i want to play this mod with the Dynamic battle system mod. which would i load fist or how would i stack it? would there be any conflicts becuase the both have volumetric explosions?
does any one know how to get rid of the black market gui in entrenchment? this is so useless and its really in the way...
The movie made star trek seem very simple...and devoid of any complexities. (ie. boring) Examples: 1-Only 3 planets in entire movie (Earth, Vultron and the ice world) 4 if you count the breif glimps of the madman mining ship captians homeworld. 2-Only 4 different ships (Federation battleship, mining ship, small ship that carried the red matter, and the federation shuttle) 3-No real space battle. The first little skirmish is just a quick obliteration a
The Executer, Eclipse and Soveriegn should be the empires titans...
When the A-wing crashed into the bridge the executer temporarily lost control. But temp. was enough time for gravity to do its magic. The ssd was lost primarily to emperial arrogance. underestimating rebel snubfighters and navigating too close to the second death star...
I agree with the third race in EAWFOC, i went back to a modded version of EAW because i hated the consortium. They annoyed the hell outta me
Mistake Post
[quote]there are better places than standard wikipedia for star wars information, like: starwars.wikia.com[/quote] Who is that directed to?
[quote]DANMAN-Couldnt you mass counterdiscriptions. I know this would take forever but couldnt you create one counterdiscription (blank) and use it for every ship? if so this would give some room to atleast get out 2.0...-Derek06[/quote] This will work as i just tested it...
I wonder why stardock or ironclad has not replied to this???????????????????? Im am saddened that 7Deadly Sins has to stop advancing... DANMAN-Couldnt you mass counterdiscriptions. I know this would take forever but couldnt you create one counterdiscription (blank) and use it for every ship? if so this would give some room to atleast get out 2.0...
SpardaSon21---Star Wars canon sugests that a capital ship is any military starship larger than 300 meters in length. meaning that even a murauder corvette is considered a capital ship. im not suggesting that star destrouers are not capital ships, only that they should not be in the same class as star dreadnaughts. "the Imperial-class was a huge warship, but in the Imperial Navy, it was one of the Empire's smaller main capital ships, a mid-sized warship like its predecessor, the Venator-class."-s
The Star Destroyers need moved to cruiser slots to make room for the real capital ships. The Star Dreadnaughts (Super Star Destroyers) Executer, Soveriegn, and Eclipse. Danman did exaclty that with his Atlantian Race and it worked extremely well...
[quote]Has someone removed the abilities section?[/quote] no...
[quote]http://starwars.wikia.com/wiki/Palpatine#Abilities[/quote] people need to read that before making their claims...
[quote]Plus Revan killed a bunch of Mandalorians, nearly to the brink of extinction, and then conquered a good chunk of the Republic, turning lots of Jedi along the way. If the Jedi hadn't launched a last-ditch suicide run on his flagship he would have conquered the entire Republic. And after he then saves the Republic, he does what he planned to do with the conquered Republic and confront the True Sith somewhere out in the Unknown Regions, except he does it all by himself, leaving Carth, Bastil
i hated the consortium in SWEAWFOC in my op it ruined the game