EviliroN

EviliroN

Joined Last seen Member # 3155540
8 Posts 297 Replies 20,220 Reputation

[quote who="CariElf" reply="17" id="2867309"] It is not currently possible to spawn other copies for LAN play. You cannot use your login twice because there is currently only one character per account. We are working on a way where you can sign on twice and choose a different character so that you can play with another family member using the same account. All logins require a valid serial to be associated with the account, and you can

19 Replies 13,914 Views

since this thread seems to be getting some traction, I will ask here: I wanted to play a LAN game with my brother the other day and I remember reading something about our one copy being able to spawn others for LAN play. Well, we had no such luck, even using my friends account we still couldn't get a game to start. So I ask: Is multiplayer down? Can I not use my login twice? If we create another login, does that account have to be linked to another uniqu

19 Replies 13,914 Views

Every time I try to create a game it says something to the effect of no servers... Is there a post I missed somewhere? Let me rephrase: I wanted to play multiplayer (LAN) on my 2 computers. Can I not use my login twice? If we create another login, does that account have to be linked to another unique game serial? I thought it was mentioned you

1 Replies 2,804 Views

Quoting Sethai, reply 13 Quoting Alstein, reply 2Diplomatic option idea I saw from someone else: Spend diplomatic capital/gold to bribe monsters to attack other factions. Unsure if AI can handle this though. yes, this got a lot of support when it was mentioned and i'd like to add my voic

79 Replies 188,236 Views

Heavenfall, if i may suggest: I am going to mod your file this way, Kingdom costs: (level 1 = .5, level 2 = 1 and so on) Reduces Prestige in cities above level 1 (level 2 = -1, level 3 = -2 and so on) Empire costs: (level 1 = 1, level 2 = 2 and so on) Reduces Prestige in cities above level 1 (level 2 = -0.5, level 3 = -1 and so on) I just don't like that all buildings seem to mirror

5 Replies 5,587 Views

instead of making the unit have a prereq make the pioneers pack have the prereq found in coreaccessories.xml that way anything made with that pack has to wait until prereq. i'd be very interested to see what the AI does here

6 Replies 2,244 Views

anyone having the problem where you get 6-10 initial spawns (on a 144x144 map) of the same NPC (creature), "Princess of ," with a baby portrait, and it continually respawns? it also has the exact stats of my spouse (essence and all).

86 Replies 185,678 Views

[quote who="jecjackal" reply="11" id="2791290"]Wow you guys have been busy. I have a small request for v1.1 Could you allow the player to disable the "moved all units so my strategic turn automatically ends"? I love to some times move my units then take a cursory glance at my empire and I'm finding this to be slightly annoying. All of the changes sound great. Thanks for keeping us in the loop Frogboy. Jec[/

86 Replies 185,678 Views

[quote who="Gyb"] Speaking of shorter animations, there has been an incredibly long delay after attacking/counterattacking with a unit on a horse or warg, does that get fixed also? Thank you for the update! [/quote] ooh i hope so :) otherwise looks awesome

86 Replies 185,678 Views

i think he means that every time you research the warfare tech, it spits out an observer, then a forw obs, then a scout, then an adv scout, etc... maybe just an option to keep only the peasant and pioneer so the player doesn't get flooded with pre-made designs.

7 Replies 5,721 Views

Well, I will update this now, since I have already started purchasing. I went and got that mobo+cpu combo i7 950, asus p6x58d-e corsair 12g ddr3 (3x4) Intel X25-M Mainstream 80GB SATA II MLC Internal Solid State Drive Scythe YASYA SCYS-1000 120mm Sleeve CPU Cooler

8 Replies 39,972 Views