one more, will TSOP stack with other mods, like Distant Stars or SOGE? or is this vanilla only? thanks
EviliroN
sorry to hijack this once more, but, following that post above, I can navigate to the page "Dev.exes" and it talks about them but I don't see anywhere to get them. I downloaded forgetools3 but it does not include diplo, is this because there is no dev.exe for diplo? thanks
[quote who="Stant123" reply="982" id="2919570"]Not that anybody really cares about that though.[/quote] Lol, thank you for both answers.
Just to confirm it is for Diplo 1.2? or 1.012? also, I don't know if you are familiar with this work-around, we've used it on Elemental a bit and it seems to work, but... would using a program like CFF Explorer, going to the games exe and changing the file header to accept ">2gb address space" work? thank you
just keeping current on this mod for when you release a diplo version
tyvm, btw i LOVE Distant Stars
i saw the convertdata there but its for diplo 1.011, i am running the current 1.2, should I expect problems?
just getting back into sins modding, can someone point me to a binary to txt converter plz :) thanks
Thank you for the awesome response so far, everyone. I have Gothic 3, somewhere, but when I got it at the time, it just wouldn't run on the computer I had. Should I revisit it?
I'm in the mood for a new RPG. I will run down the basics of what I like and dislike, as to not bore you to death. I'm just wondering if they make any good RPGs anymore. Seems they are hard to come by. Likes: Baldur's Gate/Icewind Dale/Neverwinter Nights; party style, 3/4 top down, combat pause, D&D lore/character creation Fallout 1 & 2; immersive world, lore, weapons , driving storyline, a plethora of side quests and
[quote] I like smaller maps, because once I get up to steam there's nothing the AI can do to stop me and I don't want to spend hours just mopping up. The most interesting game is before I conquer a faction or two as it's still challenging. Once that's done, no matter how many enemies are left, the game is pretty much over because nothing the AI does will oppose me. [/quote] The only thing that needs to happen with this is the AIs need a thresho
wow, just, wow.
I would love as large as possible. I have 12gb of RAM and want to use it all! Especially since most people, i'm guessing, play these games vs AI, time is never a factor. edit: I also edit the elementaldefs file to increase the techs and arcane pacing further. I also like to have 12+ AIs.
[quote who="loondenhur" reply="2" id="2883226"] 3. Over time, if they come to like you, would they be willing to be annexed into your kindom/empire? (I've often swallowed up other kingdom/empires that didn't expand fast enough, and allied with them, and thought it would be nice if they would see reason, and become one with me. But sadly that option doesn't exist.)[/quote] a protectorate option should exist... or a "we give up and give you o
i get this too, also try the option "clip cursor" that may help with your edge scrolling
+1 for each quest here. and plz don't remove the quests. they are part of the game now and i'm sure they would be missed. that is something you could consider a radical change for FE, but don't do it there either :p edit: [quote] 1. Provide an interesting strategic option. For example, a quest where the player can sacrifice a champion to a Death Demon in trade for a spell that allows the player to summon that Death Demon in battle.<
I have noticed that it seems like the AI never uses consumable items if their sovs do pick something up. I.E. books that give + to atts, exp potions etc... It also seems the AI doesn't put much much importance on leveling sovs and champs. When I'm running around with level 6-8 they usually are still at 2-3 and with no armor. Great post btw
[quote who="Heavenfall" reply="1" id="2880911"]Copy the teleport spell to a mod-file, but leave out the mana cost. Don't know about any of the other stuff. Could be because it's beta, maybe it downloads a new data.zip.[/quote] I believe it does in fact DL a new data.zip as my internet was down one day not long ago and I got the message of "unable to download data.zip" or something to that effect. which I honestly thought was odd
[quote quoting="post"] The last versions of the game I also noticed sadly lack shores. [/quote] this
i just reload the games for the same effect. i actually prefer cloth map mode more, idk why...
I also get similar problems... but one thing, that isn't bad, that I get is the initial Elemental loading screen where it used to create data.zip now takes only ~5 seconds where it used to be 30+. Also, like most other people I am getting OOM crashes but at turn less than 100 when I have only 2 cities. Also, doesn't the dxdiag contain sensitive information? Thought I read that somewhere once.
I have all issues and everything I have is up to date, and have had these since 1.11
#1 same for me, but had since 1.11
[quote who="TheProgress" reply="39" id="2866756"] Quoting Derek Paxton, reply 20 1.2 is about UI, AI and bug fixes. It is not a feature patch (at least not on the big level for things like Global Mana and changing to a Population economy). Sounds good If UI is a focus, can you guys give the equipment screen some love?[/quote] IF it is ... An option to remember what you've bought previously on a champion would be amazing. I