EviliroN

EviliroN

Joined Last seen Member # 3155540
8 Posts 297 Replies 20,220 Reputation

In my mod, squads are slightly weaker, with increased dmg but less ships per squad. Caps are much stronger, first battleship maxes out around 12k hull, (new) second battleship maxes out around 15k. weapons for them starting around 50-60 and reaching 80-100. to balance that like he noted above, a maxed out vasari starbase has 50k hull and 20k shields. starbase weapons start around 80-100 and max around 200 all the prices were increased als

16 Replies 28,554 Views

one question. i am using the merge ready mod, and i love it. is it possible to just delete the "corpse" files, or does the whole mod have to be reworked? imho they are too big compared to the ships. i of course can't do that kind of modding with meshes, so i am just curious. i just got my mod fully Entrenchment compatible, including extra ships and all, and i don't want to go deleting things and breaking it. thanks for the great work!

301 Replies 882,605 Views

[quote]MeshNameInfoCount exceeds the maximum allowed. 6634680 requested but only 12 allowed. If a larger number is needed bug a programmer![/quote] Huh!? I got everything I want to work in my mod with entrenchment except it won't clear this to load different meshes. Where are you guys hiding the secrets for us to make 6th and 7th ships in Entrenchment? :)

67 Replies 168,506 Views

I am getting a: [quote]Entity Ref not found: zCAPITALSHIP_PHASESIXTHSHIP[/quote] when I try running my mod. All my string files are in place and my file looks exactly as a vanilla file. I have even gone so far as to copy one capital ship's enitity txt and paste it into that file and I still get the same minidump, what gives? yes I have correctly updated the string, playerphase, and everything else. thanks, evil EDIT: where t

67 Replies 168,506 Views

This is every new string added to the english.string file. I've pored line by line. I believe you can just tack this on to the end with no problem. I've done it. StringInfo ID "IDS_STARBASENAME_TECH00" Value "Galvanov" StringInfo ID "IDS_STARBASENAME_TECH01" Value "Stratonev" StringInfo ID "IDS_STARBASENAME_TECH02"<b

12 Replies 10,718 Views

tomorrow I will post all of the string changes here for anyone who wants to know. i believe you can just add them. as for all of the entity files. i have re-worked nearly every single entity from vanilla, i doubt that entrenchment changed everysing one, probably just the new files, no? going through the string i see no changes besides the obvious new starbases and techs. thus, since the old strings haven't been changed from vanilla, why would the entity files not associ

12 Replies 10,718 Views

has anyone worked up a list with what files are new and what files were changed from vanilla to Entrenchment? i think it could help many a modder to know that a b & c files are the only ones that have to be changed instead of comparing a-z. i know for instance a large number of additions to english.string that i am currently sorting through. when i get time i can post what i find.

12 Replies 10,718 Views

ok Voqar, you must not have read the OP. WoW is for little kids. Any MMO where you can do this should not even be playable. http://www.youtube.com/watch?v=BVTKPnjyCEA

142 Replies 394,505 Views

Yeah, MMOs are not for everyone. I get bored of non-MMO games. I am really hooked on EVE though. It is the complexity of it that I enjoy. I also figured if anyone else is reading this because they are interested in people's MMO opinions, what I would help by saying is if you want to try EVE PM me your email and I can send you a buddy pass, it lets you play 1 week longer for free than a normal one would. Also, I have a corp that I run now, so I can have you join it, maybe even give you

142 Replies 394,505 Views

AS I have found a game maybe this thread can now be constructed to help others looking. And let's try not to flame MMOs in general. If you aren't interested, why are you looking?

142 Replies 394,505 Views

[quote]The quests are the worst of WoW for the most part. Spend twenty or thirty minutes flying to deliver something. Spend way too much time just traveling. [/quote] I never have this problem. If you spend too much time flying, you aren't doing something right. Plus if you haven't played recently, there is now "Warp to 0" for everything, including gates. Jumps are fast. I would say EVE is not a game for anyone wanting a 'quick fix'. It is complex, and absorbing. <

142 Replies 394,505 Views

EVE is what I settled on. It has everything I want in an MMO. Complexity is a bonus for me. The skill progression is unique and it is NOT fantasy. I have been playing EVE for a month and purchased a year. I love it. And yeah I've died a couple times in PVP as a noob and it doesn't really bother me much. As for griefers, hell yeah. I want to grief the griefers, they don't bother me. I am really sick of fantasy MMOs.

142 Replies 394,505 Views

Sorry to all. I went away on a last minute hunting trip, had no real time to tell everyone everywhere. As it stands now, I don't want to MP until the expando goes live and I can incorporate it into my mod. Thanks all. I see you are getting together with each other anyway.

20 Replies 15,552 Views

@ astonerbum [quote]Name a FPS game where you dont turn it on, have fun, turn it off. GTA, do you grind monsters for 10 hours before you can grab a gun and blow people's heads off?[/quote] FPSs suck, I hate the GTA series. Great a whole world of doing the same thing over and over. Fuuuuun. [quote]So long

142 Replies 394,505 Views