not solved, i'm talking to myself :(
EviliroN
you should also know that [quote] I also noticed that you have to click on a research type a few times to get to the next level. Not sure why. I’ve checked out a few strat guides and have gleaned a few items:[/quote] is because there are multiple levels of research to one button. they go up percentages,
have G5 and love it. no pain
nevermind, figured out how to do it, have it done. one nagging problem: icon buttons, other than that, wasn't too bad.
I just modded a 6th cap ship into my mod and it displays my NameStringID & DescriptionStringID perfectly. i just changed the string file.
Yeah isn't that hilarious? Change right back to Hillary and Bill. you get what you pay for
it happens so many times, it won't even let the game run. I have to close down altogether, or hit skip over and over.
when using developer.exe i get a lot of these errors: [quote]c:\gs\gamma\09\CodeSource\GS/Entity/Interfaces/IBuff.cpp(458)[/quote] and yet I do not even have this direc
Note the large disparity between the political parties of now and 50 yrs ago, and of 100 yrs ago, and 150 yrs ago. Modern American Liberal/Progressive/Socialist ideas got their shot in the arm from Wilson, then re-doubled by FDR. It is true though, that statistically Democrats have started more wars, but that just argues the point of disparity between the incarna
This is the saved game file from right after the error, if it helps. SAVE FILE http://rapidshare.com/files/166794645/errorcannon.save.html STATS FILE http://rapidshare.com/files/166794646/errorcannon.stats.html
For the files about the pirates: SAVE FILE http://rapidshare.com/files/166794643/sendpirates.save.html STATS FILE http://rapidshare.com/files/166794644/sendpirates.stats.html didn't know if they were both needed
what exactly does developer.exe do? or what is it used for?
so will these mines mimic what's coming in Entrenchment?
I have to say I hit a lot of lag, large 3 star map, me and 7 computers. All settings lowest, no AA, bloom on, 1400 x900 75hz (monitor native) some skyboxes off, trade ship icons off, C2D 2.66ghz (stock) & 3ghz when OC'd, 4GB ram, nvidia 8600gt oc2, runs equally crappy when OC'd and stock, no discernable difference. what gives?
I should say that it worked even right after I installed SoaSE, never messed around with anything. Sorry I can't help more.
When I went to build this i got this error: [quote]*** No more room for 'Flair' effect. Entity: PLANETMODULE_PHASEORBITALCANNON Mesh: Mesh\PlanetModule_PhaseOrbitalCannon.mesh Mesh Point: Flair-Flair_Doubleblink Effect Name: Flair_Doubleblink Max Count: 10[/quote] what does this mean?
I just verified that I can.
yeah, i made sure this time. but how can I upload?
ANOTHER grav well problem! This is concerning the pirate base, and I checked, it does not seem like there is anywhere to modify the grav well radius. [IMG]http://i365.photobucket.com/albums/oo98/hrabinowitcz/ScreenShot_3.jpg[/IMG]
can you post a list of all the necessary files you modded to make this happen? I am very interested in this also. thanks.
I saw on a post somewhere that they will not be releasing a date until it is for sure, to avoid the fallout they had from a 1-day wait on the patch. It's understandable.
I have a G5 and have no problems. In your set-point software go to "Mouse Game Settings" (chess piece) Game detection > Enabled Set Point implementation > Checked Apply game settings > Checked All game settings boxes > Checked And you can go into "Advanced Game Settings" on the bottom and further enable things. like I said, no problems over here
[quote]The modern concept of welfare did not even exist in the 18th century. It is disingenuous at best to use the general welfare phrase as evidence that out current welfare system falls within the bounds of the intents of the founders.[/quote] See: Weimar Germany also, i'd recommend the book Liberal Fascism for those interested in the start of "welfare states" and the "world wars"; quite informative.
what is a desync if you don't mind my asking?
OK i should say v1.11 hotfix did not affect my mod, that was compatible with v1.1 my mod here: https://forums.sinsofasolarempire.com/330511 I can try the stand alone version and test. I am having one problem with my mod, no minidumps or anything, so I don't know how much help I can be in coding for yours.