EviliroN

EviliroN

Joined Last seen Member # 3155540
8 Posts 297 Replies 20,220 Reputation

I also tried this: [quote]TXT entityType "Buff" onReapplyDuplicateType "KeepOldBuff" buffExclusivityForAIType "ExclusiveForAllPlayers" isInterruptable FALSE isChannelling FALSE numInstantActions 0 numPeriodicActions 1 periodicAction actionCountType "Infinite" actionIntervalTime Level:0 2.500000 Leve

64 Replies 129,072 Views

[quote who="ixidor" reply="18" id="1947328"]Try "ApplyBuffToTargetsInRadiusWithTravel", looks like it might work, pulled it from this list here: https://forums.sinsofasolarempire.com/306405 Might have to tinker with the target settings though, so it affects "Friendly" and "enemy" things.[/quote] Ok, tried that and a couple other ideas in that post, and nothing gets the desired effect. (See pic above) Anyone know anyone that migh

64 Replies 129,072 Views

I've realized the jump blockers do not work properly edit: jump blockers fixed... stars, wormholes jumpblock not working... help me on this forum here: https://forums.sinsofasolarempire.com/329701/page/1/#1943563 thanks

1 Replies 2,533 Views

I was just wondering... I play as Vasari all the time, have made my rebalance mod, and I want people who don't play as Vasari to tell me if they think this mod is fair. It should be, I tried very hard not to bias it. Please read the README.txt first. download not available. thanks, Evil

1 Replies 2,533 Views