EviliroN

EviliroN

Joined Last seen Member # 3155540
8 Posts 297 Replies 20,220 Reputation

[quote who="seanw3" reply="140" id="3108514"]You could have a 3rd American Democrat where they say they want to tax the rich, but for some reason they are all rich and all have their money in Kraxis Banks. They would rely on the illusion of class warfare to sustain power, while their real goals are a status quo with a greener energy policy and a socialist system funded by anyone that is not rich enough to avoid taxation. Go Team![/quote] this is getting

175 Replies 714,768 Views

I have created variants of the throwing knives, axes and javelins, that I thought I gave correct modifications to but now don't seem to be working as intended. I have included the item xml and the spell xml it references here: item: [code="xml"] Throwing Axes A brace of throwing axes. Accessory

49 Replies 35,073 Views

[quote who="Lord Xia" reply="123" id="3107765"]Gilden being both the owner of natural resources and greedy being seen as lawful good along with the World of Elemental being a world that has suffered a cataclysm in which only white people have survived is a true Republican fantasy world.[/quote] Except for almost all of the Empires?

175 Replies 714,768 Views

Custom, always, (amarian based) in fact I have gotten 2 more items and they have models in game, just no icons. I have noticed that I have had to put custom icons (for my mods) in: \My Games\FallenEnchantress\Mods\Gfx not: \My Games\FallenEnchantress\Mods\Data\Gfx I have all mods installed to mods/data (mine, yours)

52 Replies 31,021 Views

[quote who="Malsqueek" reply="9" id="3106559"] Quoting Lord Xia, reply 5I wish Stardock would have never mentioned MoM in regards to Elemental. I am sick and tired of hearing about that old ass game. I hear the lament of a person too young to have wasted entire summers to Masters of Magic. There has yet to be a game in this style that comes close to capturing all the elements that MoM did at the same time.[/quote]

18 Replies 6,446 Views

First off, I don't even know how you figured this out but kudos, again. Next, in the off time before you release reliquary 0.6, what exactly are we changing? 200 to 100 or the reverse? 200 to 300 thanks

52 Replies 31,021 Views

I think it depends on how high the mountain is, sometimes it takes one or two casts on a single tile to get it to the right height. If you are not in cloth map mode, you will notice the tile gets a square border around it when it is passable... provided you didn't turn the grid off

3 Replies 2,059 Views