SotS 2 models are stored by the game in a special format that's processed by dev tools at Kerberos, and there's currently no way to extract them, modify them, or re-pack them without Kerberos' dev tools, so he's plain out of luck.
SpardaSon21
Since most of those appear to use some variant of carbon or silicon as electron storage, hopefully not very considering we're made out of carbon and silicon is most commonly found on Earth as... sand.
India can demand all it likes, but all five permanent members would immediately veto the proposal just because under no circumstances do they want to dilute their own veto power by including another member with veto power.
Politicians thrive on red tape, though. They get to wield their influence to help their friends and business interests get past it. Without it, all they can do is their actual jobs and sadly, that's not how one gets ahead in politics.
[quote who="GeomanNL" reply="1561" id="3426556"]That's a rant like no other... and it is completely off as well. That rant starts with discrediting science in general, then talks about some vague history to ridule it more, and then completely ignores the massive amounts of obervations made in the last 20 years. I would summarize this as: "Politicians made a mess of things in the past, and scientists are not real scientists, so let's just do nothing and let the problem solve
No, he means the starbase upgrade that protects against planet bombardment. Not that building Akiras isn't a perfectly viable response to most situations, including hostile bombardment frigates, but it just quite isn't what he was asking for.
[quote who="jecy99" reply="147" id="3424806"]Cutting the world population by 1/4 would not send us into the dark age, infact we would have more people spending less time cleaning up after everyone.. to me that would be a great thing. [/quote] Great idea. We can start with you since its your idea.
Any plans to update the additional researches from Diplomacy, Rebellion, and Forbidden Worlds?
I really don't want to live in the Middle Ages whenever the sun goes down, and I really don't think you want to, either. People who went for late-night walks in cities in the Middle Ages ended up stabbed for their coin purses since the lack of lighting meant the criminals could get away scot-free, and I don't see how it would be any different in today's cities unless like back then, people started carrying weaponry while active during the night hours.
The first link doesn't go anywhere and the second link is to a private file.
Any chance you could release a new 1.80-compatible pre-release after you start closing some of those tickets?
Thanks. I'll be sure to post some more, then. Also, how did those music files work out for you? EDIT: One quick one for you. StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_OCEANIC_NAME" Value "Aquanaut Morphs" StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_OCEANIC_DESCRIPTION" Value "Aquanauts are morphs fully-adapted for life on oceanic worlds
I don't know if you're accepting any submissions for non-FoK parts, ZombiesRus5, but here are a few strings for the Hypercorp: StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_ICE_NAME" Value "Alpiner Morphs" StringInfo ID "IDS_RESEARCHSUBJECT_HYP_PLANETACCESS_ICE_DESCRIPTION" Value "Alpiner morphs are an initial morph design created for survival in ultra-cold climates.&n
It is an asymmetrical rock with asymmetrical things bolted on. That doesn't make it easy to model since you can't mirror anything.
Maybe just keep the white and add team color stripes to the prows and floating armor panels?
Pretty sure it will end up looking like that on all smartphones, not just iPhones. Smartphones are a great way to read forum topics when you're not at home on your PC.
It isn't finished and released yet, that's why. Just please be patient like the rest of us and keep waiting.
I have the same problem, and I have not. You should disable those planet types from being loaded for those without the DLC.
Yes, but does it require the DLC in order to run, or is it just compatible with the DLC?
I was just wondering if your mod has any DLC features as required for functionality.
Any plans for a non-DLC version?
WAAAGGGHHHH!!!!
Speaking of dying TC's, what happened to Sins of the Inner Sphere? :P
The E-Wing is space superiority like the X-Wing, not a bomber like the Y-Wing. IMO if the Rebel Alliance is using old ships and the New Republic the newer ones, the RA should get the original trilogy fighters with X-Wing as space superiority, A-Wing as intercept, B-Wing as assault, and Y-Wing as heavy bomber, and the NR the E-Wing as space superiority, A-Wing as intercept, B-Wing as assault fighter, and K-Wing as bomber, with the RA versions of shared vessels being older, slightly infer
Both those extremes you described are authoritarian by virtue of one faction exerting its rule on others through force. Depending on one's views, that exertion of force may be completely justified for one reason or another, but it certainly isn't anything but authoritarian regardless of who holds the gun.