weijiajun

weijiajun

Joined Member # 3179987
0 Posts 2 Replies 79 Reputation

[quote]I don't really understand why the multiplayer server doesn't do a serial number/account check when you connect. Every legitimate user has a serial number, and they'll have an Impulse account to get updates. So that seems like a simple solution to kill pirated copies, and thus 88% of the server load.[/quote] This would have almost for sure caused the same problem they were seeing. It was the fact that they had a machine that could only handle 50,000 users at a time (not pla

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[quote who="verspunken" reply="10" id="1912931"] .... I'm just saying Steam/Valve have provided a tool for ensuring a new game is compatible with steam- whether game developers choose to use it is up to them - Valve can't recode Steam everytime a new game comes out. [/quote] Actually with the steam overlay it is just like other overlay systems, so it is just trying to attach to the graphics engine is all. It will work by default with a number of non-steam games, howe

13 Replies 4,927 Views