SteinerX

SteinerX

Joined Member # 3194349
0 Posts 1 Replies 234 Reputation

[quote]Umm... that... was rather funny... I built the Warlock and well... in it's first battle... it blows up... wtf? is it suppose to do that? that... was a rather big waste of resources... when the first battle it goes into makes it blow up for no reason after it fires off it's beams and then goes BOOM!!![/quote] Indeed! The Warlock has been sabotaged ... as soon as it fires ... BOOM!

5,473 Replies 14,251,421 Views

[quote]For now, message File, and see how he is coming along with the Brigantine Battleship. once that is done, you can make the victory screen.[/quote] Will do! ... Also adding something special to the Brigantine Battleship, as per Fileo's request ... [quote]Also, do you remember the icons i used in my last beta? With all the letter codes? In a week or so I will be realeaseing my next beta. Once I do I'd like you to start replacing t

30 Replies 130,540 Views

[quote]that pic is awsome too....[/quote] Thanks! So are the abilities you made for us! Wow! Let me know if I can help! I'm always happy to help an amazing coder like you ... it's almost like you can bend the code to do whatever you want it to!!!

30 Replies 130,540 Views

[quote who="EvilTesla-RG" reply="22" id="2402834"]I wish! I havn't found anyone to model it yet. So Far I am just using the Argonev as a stand in. That is the problem. My coding may be awsome, but unless I get more help, this mod will never be finished.[/quote] That a pity, because your a great coder, you've done some wonderful and unique abilities for the B5 mod, your work has really brought to life the ships .... Perhaps people are just too sc

30 Replies 130,540 Views

[quote]I have added the Starbase, now I am working on its abilities, upgrades and reaserches. (AKA, the hard stuff)[/quote] Nice! Any pics of the pirate starbase?

30 Replies 130,540 Views

[quote]BTW - Fileosoft, I could not resist but again use my Starfury model I sent you weeks ago. I now got it down to 1270 triangles, which I deem on the edge of being acceptable (well almost off the edge) but my version is more canon and that is very important to me (wing angles, thickness, Engine Thickness) but now I have to redo the texture (and your original texture is a magnificent work, just the bump/normalmap is "missing")[/quote] Tobiwahn: Could we not use Fileo

5,473 Replies 14,251,421 Views

Really looking forward to this mod, have seen some of the ship models and they are very unique! The pirate battle ship is awsome! It's also has a very different and refreshing SINS gameplay ... plunder rather than colonize. Hope you get the resources/people you need, this Mod has marvelous potential!

30 Replies 130,540 Views

[quote]Today I came up with 7 major periods in EA time line based on the dates provided. I have compiled a list of technology and changes each period containes. Next I will take the list of recommended tech and apply it to the list then I will take that along with my own ideas for tech and create a full tree this weekend. The fist two periods will give EA most of its early tech and ships while the second gives them better relations to make up for the EA-min war in period two. In periods 4-6 t

5,473 Replies 14,251,421 Views