I would love to be able to pick the bots I am against in Coop vs AI. Picking their lane matchups would be cool too. They are much too easy still. Cass is beast though.
AragornV
So are the DLC civilizations included in the "new civilizations"? Also, DLC civilizations is the worst thing to happen to the Civ series. Never again!
I'm actually hooked on dominion right now. I enjoy the fact that when you have a bad team, the game is over extremely fast. One game was so bad, it was over in 9 minutes! This also works the other way around of course. I've been playing Ashe and generally kicking ass and taking names. Unless my team is quite bad, it's usually a win for sure. It's nice to be able to play through several games in the time it would take me to play only a few games of SR. I think SR is ult
I'm not opposed to 3s although I haven't played them in ages. Figuring out a good night/time to have it is a good start. I usually have a few hours on most nights so I'm pretty flexible.
Thought I would post this old 2006 interview from Brad on the MOM license negotiations with Atari. Clarified things pretty well I think. Ridiculous demands to make on an old license... http://www.gamasutra.com/view/feature/1780/master_of_the_galaxy_stardocks_.php
I'm definitely down!
Summon hero could be a very high level spell that allows you to recruit a specific tier of hero. I agree that it could be too powerful until late game. It would also allow for a little more excitement and personality where heroes are concerned, which I think we can all agree is an area of weakness.
Don't be in too much of a rush to flee to Canada for Internet save haven. Not only will we be forced/our Prime Minister bending over, to follow similar lines on US Internet laws under the pretense of joint security, but our ISPs are already so monopolized that three telecoms own 94% of the market and charge $40+/month for 16GB of data and 3mb/s connection(if you're lucky) for a basic internet package. Not to mention the $2/gb overage charges. To get 250gb of data usage, you would have
Also gave [e digicons]k1[/e] for JonathanEngr . Particularly like your shard ideas. They deserve their own thread imo. Cheers!
EviliroN: I've also been playing it with the last patch Micropose put out (although I wouldn't mind trying out this 1.4 patch). I'm not really sure what your beef is when it comes to wizard customization. There are always going to be stronger options to take in similar circumstances. That doesn't mean having those other options is bad, or necessarily mean bad game design. I would rather have too many options, including ones I would never personally choose, because they
I reserve this space until 11:59pm Dec 20.
BastWorshiper ! Could not agree with you more. I echoed the same feelings about heroes here if at all interested: https://forums.elementalgame.com/417120/page/2/#3077700 I should clarify that I have nothing against a good challenge with AI, it just isn't the end all, be all to me. If the g
I will fully admit bias towards MOM, but here is the thing...if I was that jaded by my opinions of the game then, why would I still play and enjoy it today? There was no epiphany for me that the game was inferior to subsequent releases. If anything, I realized how much is missing from games made since. That isn't to say there haven't been great games released since then in the genre (Civ IV, King's Bounty series, Disciples 2 to name a few) I don't always want a big cha
Personally, my love of MOM had nothing to do with balance. It had everything to do with unique heroes that could be leveled up in an interesting way, had lots of different abilities and tons of customization through spells, dungeons/nodes spoils etc. Hero stats were also randomized, so that upper tier heroes wouldn't play out the same way each game. They didn't need a fancy splash screen with a background to give them personality, it was innate. You were excited when Summon Champion w
It's clear this is not the direction the game is going in. Although, it would be interesting to have a unit in a stack that granted bonuses, while not taking part in combat.
Amumu should really only be played in the jungle. I play him fairly often and although not my best champ, with a half decent team you will win most of your games. I have to get better at initiating with bandage toss though.
I remember reading that the development team can only test so many hardware compositions and that it was a key function of the beta to do just that, so I'm not sure why people are surprised at this fact...Being all doom and gloom isn't going to help anyone. Assuming that the game engine is that inherently flawed would mean this is all a complete waste of time. Venting is important, but I think this thread sends the wrong message. The beta has just started.
IMO: Tweaking the rate the heroes level and the traits they have available to them should be done first before implementing more major mechanics such as limiting the # of heroes per army stack or changing what happens if they die.
I praise FE for being engaging enough that I want to keep playing it. I probably didn't give WOM enough of a chance, but the fact is, I just wasn't hooked. Despite crashes, I want to keep playing FE, because I enjoy it. I gave FE a first spin last night and besides Maul destroying far too many of my armies and a few crashes, I quite enjoyed the experience. Heroes are fun to level up. Although the heroes themselves may not be as memorable/unique as I would like, having them be
Not to nitpick, but Amumu's ult doesn't stun. It's a snare that prevents autoattacks and any movement related abilities (dash, flash, riftwalk)
Haven't seen Sejuani in action yet. Been taking a few days off LOL and stuck on Kings Bounty: Armored Princess. I'm also moving soon and hoping to have a better internet situation.
[quote who="joasoze" reply="54" id="3056751"] Quoting Whisker_Fish, reply 53 Civ V is easier to get into than Civ IV That I can agree too, but its miles behind in quality, depth and interesting choices in my humble opinion.[/quote] I guess I just never saw Civ as a series that needed to be all that accessible. It's already such a huge time commitment to play through a normal speed game, that if you had the patience for that, you had the patience for anything. <
I'd have to say Civ IV. The amount of hours I've put into that game far exceed any other. I have mixed feelings about everyone who quantified their Civ IV choice with the Fall From Heaven mod. I love the mod and got a lot of enjoyment out of it, but it wouldn't exist without the strength of Civ IV as a game itself. As for Civ V...It's the first Civ game I couldn't get into since I played the first one on my 386. It looks pretty though.
Someone else played Birthright?! I spent a lot of hours on that game. If someone made just the tbs version of that game, I would buy it. Maybe a few less bugs :D
Haven't been playing much over the holidays. The new champ Viktor sounds pretty cool. He should be released pretty soon as his champ spotlight has just been posted: [video]http://www.youtube.com/watch?feature=player_embedded&v=cHD781_Je7Q[/video] I got my free 450 RP and there is also a deal where if you buy RP you get a bonus 300 which I will probably take advantage of (haven't bought RP before)