WikkeSoS

WikkeSoS

Joined Member # 3207109
0 Posts 2 Replies 72 Reputation

I like my first idea best you can go a lot of directions with this, basically its a sort of planet defence that gets stronger if you build it on multiple planets, even if just 1 planet gets attacked the strenght will still be the accumulated strenght of all (or just those that are 1 phase jump, maybe 2 away) This will keep players on the lookout for strategic places to place their defence.

272 Replies 439,871 Views

I read it all... I should get a life... lol Some ideas i think are bad or simply not very realistic, like moon and huge spacestations, these would require bigger gravitywells, also i don't think mine is the way to go. the reason that people seem to like is because of the need of better planetary defence. since I believe the techtree will need expanding I think you can combine these 2 needs in some very concrete ideas. 1. a tactical structure that produces 1 ship that can take all fi

272 Replies 439,871 Views

I might still be a noob in multiplayer, but plz read this tru i'll keep it short I play advent (sometimes vasari) build free cap, always battleship. upgrade 1st level as soon as its built and send it to nearest asteroid as soon as built, upgrade 2nd lvl as i send to next planet right after it killed all forced on the asteroid. by the tim it reaches the 3rd planet i'm building a 2nd cap, also battleship, 2 battleships kill very fast so i need 2 colonizers to keep up, when i got 6 plent

8 Replies 4,198 Views