Kitkun

Kitkun

Joined Member # 3211686
5 Posts 1,958 Replies 21,197 Reputation

[quote who="Snowman" reply="3" id="2951449"]If you use a GPS device to find your own home.... You shouldn't be allowed to own/drive a car.[/quote]It is useful when you're visiting somewhere a long distance away and want the fastest route back to your town, and much more so if you've just moved to a new place. [e digicons]:fox:[/e]

33 Replies 65,612 Views

Good stuff. [quote]1. Security questions should be kept as private as passwords. If there’s only a choice between various questions, then give a ‘wrong’ answer only you know. [/quote]Particularly annoying in that you can end up with loads of different ones with no way to track them. Took me half an hour to figure out my own answer the last time I had to deal with one. [quote]7. “Change” your gender to make whatever ads you get to less annoying.

33 Replies 65,612 Views

[quote who="DirtySanchezz" reply="2" id="2951426"]What version of the game are you logging in for? Vanilla, Entrenchment, or Diplomacy? I tried to log onto the Vanilla/Entrenchment server recently and it claimed that I had an outdated version of the game when I'm up-to-date. It's thus possible that the problem is on the ICO-end.[/quote]Should be fixed already. [e digicons]:fox:[/e]

9 Replies 6,332 Views

[quote who="Yarlen" reply="41" id="2951341"]Because those two things would require a major engine overhaul which would take years to complete. [/quote]And something to keep in mind for those who point out that companies like Valve do such things... Sins has a budget and a dev team a tiny fraction of those companies. The original Sins was done by less than a dozen people. And now Ironclad works on another game that's not Sins. [e digicons]:fox:[/e]

146 Replies 311,886 Views

[quote who="Sinperium" reply="491" id="2949915"]I think it's hard to catch a 10 light minute arc in the camera frame [/quote]You know what I mean. [e digicons]x_x[/e] [e digicons]:fox:[/e]

634 Replies 1,620,589 Views

Just feel like throwing this in: Sometimes, adding in technobabble is a good thing. Even bad technobabble. Ref: Star Trek 2009 and the supernova that mysteriously threatens the entire universe. [quote who="ManSh00ter" reply="488" id="2949859"]Star Wars using turbo"lasers" which apparently have the range of an 18th century cannon instead of, say, railguns which practically have unlimited range?[/quote]Canon sez: The heavy turbolasers of the Venator can hit out to 10 light min

634 Replies 1,620,589 Views

It's a tall order, but the best solution would be to implement a minimalistic design and a full design. I personally have a ton of screen space to spare and often wish the UI allowed me more info on-screen. These stats, War Ranks and Death Timers being the main things. [e digicons]:fox:[/e]

21 Replies 8,496 Views

[quote who="Zeta1127" reply="482" id="2949779"]I personally prefer Phoenix Rising's...[/quote]Ditto. I prefer PR's work over just about everything else, really. [e digicons]:fox:[/e]

634 Replies 1,620,589 Views

MC80s (Minus Home One -type, which are quite a lot bigger than an ISD, actually) give an ISD a good run for it's money, but do lose out in the end. IIRC, the MC80B could best an Imperial-I, but not an Imperial-II. Later ships such as MC90s would do a lot better, however. Edit: Well, some ships can win by getting behind an ISD (And thus out of the firing arcs of the majority of it's guns) and staying there. It's big and slow at turning enough to make it's blind

634 Replies 1,620,589 Views

[quote who="Whiskey144" reply="465" id="2949503"]Kinda why I said "somewhat"; everything bigger than an ISD isn't produced in large numbers, while everything smaller is generally incapable of matching it. Though, I think that the Venator-class could probably match an Imperial-class, despite being quite a bit smaller, but it's more due to the fact that the Venator has a much larger proportion of internal volume apportioned to a reactor, and has comparable heavy gun armament t

634 Replies 1,620,589 Views

[quote who="bluesuns" reply="24" id="2949469"]Anyone else fed up with the lack of info? Be honest. [/quote]Stop trolling already. [e digicons]:fox:[/e]

146 Replies 311,886 Views

[quote who="Whiskey144" reply="453" id="2949286"]I'm quite surprised that you'd be knowledgeable about this Kitkun; you never struck me as the type that'd be into scifi versus debating.[/quote]Believe it or not, I'm a really big fan of both SW and ST. I'm really like the uber-nerd. [e digicons]:X[/e] Which I will now show off by interjecting some of my own commentary. Star Wars also has cloaking technology, equally implausible as th

634 Replies 1,620,589 Views

Flagship is the highest level cap you have. If you have two at the highest level you've got, than you'll have no flagship. Also, lolnecro. [e digicons]:fox:[/e]

10 Replies 13,377 Views

Surprised this thread is still going. Pretty much have to agree with Whiskey, except on the Feds and Rebels not allying. The rebels would pretty much ally with anybody with similar morals. Then again, it wouldn't really prevent the Empire from crushing the Feds. One thing to consider: Using very conservative numbers, the Empire is quite capable of building and crewing eight hundred Imperial Star Destroyers per year. So even if the Feds somehow even

634 Replies 1,620,589 Views

To draw attention: [quote quoting="post"]Update: We've staged the beta build but QA wants to give it more of a go so it won't be publicly available until tomorrow afternoon EST at the earliest.[/quote] [e digicons]:fox:[/e]

89 Replies 176,052 Views

[quote who="Greg30007" reply="2" id="2949010"]With researching certain research you can raise your diplomacy rating by giving them some money. This is only temporary though and it works only for really small amount. 0.04 point or so.[/quote]That won't go over the 10 cap. [e digicons]:fox:[/e]

5 Replies 4,892 Views