[quote]when i am making a multi star map , how do i make them connect ??[/quote] I think they're all connected to each other automatically. Not entirely sure, though. [quote]i want everything to be conizeable tho , how do i do it ??[/quote] If you're talking about gas giants and the like, then the game needs to be modded.
Kitkun
[quote]Don't fret, most people's serial numbers dont work anyway.[/quote] If that were so, then this forum would be made entirely of people complaining.
[link="https://www.wincustomize.com/skins.aspx?skinid=23&libid=71"]This[/link] works fine for me.
[quote]"crusader" ships[/quote] It sounds like you aren't talking about the Advent's Destra Crusader, which is their heavy cruiser. If you are, I don't see how it could be causing the effect you are talking about. If you aren't, then it sounds like either the Advent's Iconus with Repulsion that pushes enemy ships around, or the Vasari's Subverter which can temporarily disable ships. Try not to cluster your ships as that's when the enemy can be most effective. You'
[quote]Lives are nothing, many of us Sinners would gladly trade in our souls for a good patch or expansion for Sins.[/quote] Ditto. I have an appointment with the Devil this Thursday. ;)
[quote]This time, without a frag or a smoke grenade, and with the Germans more annoyed at me than ever, I bravely ran away.[/quote] That's the spirit!
That's one person out of how many?
Sins_DEVELOPER needs to be in with the main SoaSE folder to work.
Sins_DEVELOPER needs to be in with the main SoaSE folder to work. Not sure about the other two.
It's the one on the back of the manual for me. If that doesn't work, you may need to contact support.
Bloom helps the game look a bit better graphically. [quote]Havin same prob turning off bloom[/quote] What exactly is the problem? Are you experiencing crashes with bloom on? Have you tried it off?
[quote]Please note that some of these directories are hidden by default. To unhide them, go to Control Panel -> Folder Options -> View and set yourself to view hidden files and folders.[/quote]
[quote]Also how do you set the number of mining astroids a planet has?[/quote] Don't know if Galaxy Forge can change that, but you can set that in the individual planet .entity files.
[quote]What's a DT member?[/quote] I'm thinking the Dream Team clan.
I've not seen that before. Unless you can somehow reassign keys or somebody else has an answer, I'd suggest contacting the manufacturer.
Might be something the AI is doing. Try the venerable reinstall.
In the entity file for the carriers, (And any capship) change the value of maxNumCommandPoints.
Uhm... try reinstalling any sofware/drivers/etc. that came with the keyboard.
[link="https://forums.sinsofasolarempire.com/174432"]SoaSE Technical FAQ[/link]. Look in there and try the solutions listed. Usmel, you may need to be emailing support(at)ironcladgames(dot)com about the runtime error.
Auto-responses are generally just "Hey, we got your email. We'll look into your problem as soon as possible. When we have a solution or need more information, we'll contact you."
General strategy that almost always works: 1. Build up planets 2. Build ships 3. Do research 4. Shoot enemy The specifics may vary depending on your playstyle and what your enemy is doing.
Did you update drivers? Is there anything specific that happens just before it crashes?
Advent is powerful even without it. It's best for spreading your culture bonus and eliminating the enemy's culture bonus just before you attack.
Sounds like you forgot something when making the map. I think that has to do with not assigning players or something like that.
One month to go? Sweet.