Kitkun

Kitkun

Joined Member # 3211686
5 Posts 1,958 Replies 21,197 Reputation

[quote]It's a big fricking cannon! How do you forget to make bullets the size of giant nulear bombs!!??[/quote] If the lab that is the only place capable of making super-size nuclear bombs is blown up, you're not making any more until you build a new one.

12 Replies 6,665 Views

1. It does already. Fully researched techs have a silver bar with one corner filled in a bit. 2. I didn't even know you could do that. 3. I agree. Also with the ability to change at what level it would retreat at. 4. I'm not sure I understand. 5. I find that minimizing unused parts of the tree helps that immensely. 6. I agree. 7. Ditto. 8. I've never actually scuttled a capship before... 9. Problem there is that custom names can be used. I could easily rename my h

1 Replies 1,858 Views

I haven't used that particular tool, but usage info should be in the readme. However, the game will run just fine if using text files in place of the binaries. (Which is why I haven't used it. :p)

9 Replies 7,887 Views

For official updates, that can be done from the main menu. Most mods can be found here: [link="https://forums.sinsofasolarempire.com/175766"]WWW Link[/link]

3 Replies 2,965 Views

[quote]That part about not being able to fire it if you lose a military lab is silly. I can just imagine the conversations that must take place amongst the military muckety-mucks. "Uh...we can't fire because when one of our military labs was detroyed we forgot how to push the big red button!"[/quote] Maybe, they're no longer able to make the ammo.

12 Replies 6,665 Views

To quote Kryo: [quote]Try updating the game to the [link="https://www.sinsofasolarempire.com/update"]WWW Link[/link]. If the problem persists after that, go to that location listed in the error via windows explorer, and send the .dmp file to [email protected]. They can analyze it and let you know what you can do to fix it.[/quote]

1 Replies 1,740 Views

[quote]I can't follow the path Sins gives to me.[/quote] Make sure you're set up to view hidden files and folders. (Tools - Folder Options - View - View Hidden Files and Folders) You may have to create the Mods folder manually.

9 Replies 10,313 Views

[quote]Ahh thanks, incidently, whats LMS and CS.[/quote] I'm assuming you mean LRM: Long Range Missile frigate. (Javelis, Illuminator, I forget the name. :p) CS: Capital Ship. (I'm not listing them. ;p)

7 Replies 15,028 Views

[quote]Kol's have finest hour which is a heal over time Kitkun.[/quote] D'oh. You're right. Figures I'd forget about it.

10 Replies 5,751 Views

[quote]The Kol battleship for TEC has an ability that regens hull very quickly for 60s,[/quote] No it doesn't. Kol has no repair abilities. The only repair like abilities for TEC are Repair Station, Hoshiko, and Dunov's shield recharge.

10 Replies 5,751 Views

You get an achievement the first time. It can also make a good defensive point, especially for Advent with their tac slot upgrades. Is it just me, or is there just a tiny bit more of a chance for an artifact at the base?

4 Replies 3,347 Views

[quote]How do you defend against those things? I'd guess TEC would use planet shields... other options except just taking them out?[/quote] Perhaps some Kostura Cannons could keep a few offline. Other than that, you better have a lot of planets and a good offense.

12 Replies 6,665 Views

[quote]Good luck with getting a sticker. Tech support won't do anything for you. Try taking it back to wherever you got it ASAP.[/quote] That's because it has nothing to do with tech support, and everything to do with the retailer.

7 Replies 4,783 Views