I say "meh" to Black Ops. By all acounts it is a good game, and it does look pretty decent, but I don't really care about it much. MW2 was entertaining; the campaign was short and kind of non-sensical but still fun, MP was good, and the "challenge missions" (I can't think of the name right now) were also pretty fun. But I couldn't get into it like some people do. It was good in week or two long bursts, but then it got repetitive. I would expect Black Ops to be similar for me; fun
kyogre12
[quote]rosoft and Sony and especially Nintendo should be afraid too. What happens when you can just tell one of your TV’s to display (and play the sound) of your iPhone 5/6 game or have your monitor display your iPad 3 app on it and just use the iPad or iPhone as a controller.[/quote] Personally, if I were one of them, I wouldn't start getting too worried until the iPhone/iPad have games that are more than glorified Flash games. Gaming-wise at least, Apple needs a Master Chief, M
[quote who="coloniel3" reply="1244" id="2820804"]also are you guys even planning to expand to diplo lol im not goin back through all those pages to see if u replied to that one post of mine [/quote] I know that has been answered before[e digicons]:P[/e] The next release will be for Diplomacy.
I haven't been here for the whole two years, but I have been here for the better part of a year and a half, so I figured I'd comment anyway [e digicons]:P[/e] I miss Denryu's surveys. I know he still does them occansionally, but it's not like before where there was almost a new one every week, and they almost never hit the 100-person limit. I miss the "smallness" of the community back then. Don't get me wrong, it's great that there are a bunch more people interested in the game,
EDIT: Quotes are being silly. [quote]"The Recording Industry Association of America has said it found Thomas-Rasset shared more than 1,700 songs on the file-sharing site Kazaa, but it sued over 24 of them. RIAA spokeswoman Cara Duckworth said the association made several attempts to settle with Thomas-Rasset, at first for $5,000, but Thomas-Rasset refused."[/quote] Assuming the article DrJBHL found is accurate, it sounds like it's her fault for th
1. Yes 2. No You need Impulse to update, but you don't need it to play. If you want, you can update, then uninstall Impulse and never worry about it again until there is a new update.
[quote who="NHD-151" reply="1240" id="2818579"] Quoting coloniel3, reply 1239 and also u guys ever goin to change the StarBases? shrink the Colony a lot and add the ragnarok station lol just a minor suggestion just some helpful hints and tips a bit obbsessed with BSG and would like to help with ideas or anything They've already got big plans on Starbase changes... I can hardly wait... Any news, Kyogre? [/quote]
[quote who="eraser310" reply="1237" id="2818279"]Has anyone seen the battlestar galactica mod for homeworld 2? I think that they have a lot of good ship ideas in it. [/quote] Yes, I have played it, and yes, they have some pretty awesome stuff. Sadly, HW2 models are hard to get into the right format for Sins. [quote who="coloniel3" reply="1238" id="2818559"]forgot to post this earlier but need to fix scale on basestars they're not bigger than the pegasus they're roug
[quote who="Nesrie" reply="85" id="2818035"] Quoting RikazeMA, reply 83 SavyG has a point about Nintendo though... Sure, the gameplay concepts in their newer franchise titles are generally new and 'fresh,' but Nintendo's also marketing to easily the most idiotic market on the planet... Kids. Kids don't see the Gameplay, the Gameworld, or the Strategy of a game... They see Mario, Kirby, Sonic, what-have-you, and piss and moan until
[quote who="Savyg" reply="72" id="2814786"]Anyway, Nintendo is pretty much the only company in the gaming/tech world I have such disdain for. They've done some unique things in hardware, but pretty much everything they release is a remake of something they did twenty years ago and they aren't even competing outside of that. I can't respect a company whose claim to fame is riding a popularity wave....for twenty freaking years. The hardware thing is interesting, but how l
[quote who="shadowtongue" reply="291" id="2812305"] Quoting kyogre12, reply 276 That isn't how things work. Matter does not have to be destroyed to create energy. If you remember your chemistry, when you excite the electrons of an atom (ie, add energy), and then those electrons fall back to their ground states (the lowest energy, most stable states), light is emitted. No matter is destroyed to "create" that energy. Um, no. Wh
[quote who="ZombiesRus5" reply="1235" id="2812279"] That would be giving it away, wouldn't it? Actually I'm still waiting on the texture to (in my opinion) the coolest new thing you will see. When I start posting pics, you'll know that the new release isn't too far away (barring unforseen difficulties, of course ). Hey, you're alive. Just kidding Hope things have been going well with real life. Was wondering if you could use some help with the mod
EDIT: Quotes aren't working. [quote who="juggernat96" reply="1233" id="2812240"]The BSG mod for Star Wars Empire at War: Forces of Corruption has the Galactica listed as a Columbia class. In the version I have it lists them as Galactica-class I'm not sure if you have changed it but I get seriously get annoyed when I hover over it on EaWFoC its says Columbia-class and when I play SoaSE it says Galactica-class. [/quote] Take it up with them, no
[quote]First of all, PC games are not dead and certainly not killed by consoles. Consoles are for action/sport games etc where as PC games are more for RTS/MMORPG and other more indepth games for grown ups.[/quote] I've been playing PC games for far longer than I've been an "adult." You don't have to be "grown up" to enjoy PC games, and you don't have to be a kid to enjoy console games. Not to mention that there are plenty of deep console games.
You shouldn't have any problem. My HP laptop came with Vista 64bit, when 7 came out I got the upgrade (student discount FTW!) and upgraded just fine.
[quote who="HoustonRon" reply="275" id="2810165"]To KYOGRE12. Quoting you: Energy can be created without matter being converted into it. No protons, neutrons, or electrons are destroyed. Nuclear Fusion Sorry but energy must be created from something; if not matter, what? Heat and pressure are both forms of energy acting on matter. Also in the particle collider heat and light are both emitted upon collision, thus mass in = mass out + energy released. Oth
[quote who="HoustonRon" reply="262" id="2809291"]Reply to KYOGRE12. I believe atoms can be smashed, as we currently do in particle accelerators, resulting in subatomic particles. One of those subatomic particles, I think it is a quark, has been occasionally evidenced and appears to travel at or above the speed of light. It then disappears, absorbed it appears as energy by another subatomic particle. As an atom is smashed much of the matter is converted to energy,
[quote who="Uvah" reply="253" id="2808963"]Like you I have been unable to confirm what I said. There doesn't seem to be any record of the article that i can find. I remember it dates back to the 70's and that may be why. If I do find anything about it I'll post it here. In the meantime ... are you a dabbler in astronomy like i am? I like the physics behind it. [/quote] Yeah, I find the physics very interesting too. The coolest part of physics is astrophysics[e digicons]:P[/e]
[quote who="Uvah" reply="250" id="2808792"]Several years ago I read an article on the ages of stars in the local galaxy. One in particular was estimated to be 16.1 billion years old. Now, calculating a stars age has been nearly 100% accurate as far back as the 1930's and has been refined even more in the ensuing years. This is but one of the enigmas astronomers have to deal with. If the universe is truly and I don't think it is, 13.7 billion years old then a star 16.1 billion years old should
[quote who="GCFL" reply="43" id="2808489"] I predict that in its lifetime, the Kinect will sell enough to break even on the ridiculous amout of money MS is spending to market the thing, but little more. Within a year of release we will see a price drop. But that's just my guess Will also be interested in seeing the success and/or failure of the Sony Move. Same price point and same assumed limitations/benefits with an added "silly looking" factor.<
[quote]I don't know why you bring up Wii Fit. It isn't required for most games and most of the commonly perceived best games on the Wii don't even use it. If the Kinect was priced closer to $75, it would probably sell like crazy. But $150 for something that does pretty much the same stuff as what you already have is too much. I use that as an illustration of one of the several additional peripherals needed to enhance the user experience of the wii that is not needed after you purch
[quote who="MarvinKosh" reply="3" id="2806371"]Some PC gamers will pay full price on launch. Some of them will wait until there's a bargain to be had. Some will wait until the game has two expansions and there's a bundle deal, and then buy. You could say that they're being frugal, or you could say they're getting used to to getting a discount just because a game is six months old, a year old, two years old. [/quote] In relation to Elemental, Frogboy has said tha
[quote who="GCFL" reply="14" id="2806292"]why are people saying the Kinect will fail? I for one plan on purchasing it? Too expensive? please... the vaulted wii forces you to pay over $100 alone just to get a wii fit. You do not see people having issues with that...in fact when it came out stores could not keep it in stock. The long term price of a Kinect and xbox device and the wii are very similar when you start looking at the add on devices for the wii. It will
[quote]Why does a Digitial Download of Starcraft II cost the same as the physical copy when there is no 'limited supply' to justify the cost? Part of this is because they've become aware of their own irrelevance; in a strictly digitial world, a Publisher's role is minimal in comparison to the physical world, and their duties could foreseeably be incorporated into a Developer's role instead of requiring an entirely third party company.[/quote] AFAIK, that is not actually the
[quote]Right now they alternate back and forth between caring and not caring about PC games, and the mixed messages have just further confused things. But don't worry, by all accounts they've screwed up nicely with Kinect too (hence the $300 million marketing campaign).[/quote] Interesting, I've now heard three different numbers for how much they're spending on marketing Kinect; $300, <a href="http://www.escapistmagazine.com/news/view/104479-Microsoft-Spending-400-Million-on-Kinect-La