Heavenfall

Heavenfall

Joined Member # 3239800
20 Posts 1,936 Replies 34,020 Reputation

Then you surely read "Demigod, as an on-line service, however, sucks ass." before that, and the two sentences after that that read "Once we were able to throw enough servers at the problem we’re seeing a lot of successful MP games. But that does little good for the people who just can’t connect and no amount of port forwarding is going to solve the case where two players just can’t talk to each other." I think Brad is pretty clear about what he thinks a

83 Replies 101,525 Views

Debugging when the problem source isn't in your code can be extremely difficult. Finding a solution even more so.

84 Replies 187,943 Views

[quote who="Spooky" reply="6" id="2156898"] Quoting Heavenfall, reply 4Dunno why you'd want to remove something that can actually decide a battle by separating good players from bad.What exactly do you mean? I don't want to remove something. I don't really care about being able to teleport fast. I just care about the tediousness of having to scroll at all. The zooming technique is much more convenient and it's already there, but limited for some reason. I really don't think th

18 Replies 7,662 Views

A good review. Gets a couple of basic things wrong though, like it says you don't summon units?

3 Replies 1,743 Views

Noone's forcing you to keep them in one mass though. I've seen some mad micro from some light players with relentless minions pushing my every button (archers clearing buildings on one side, healers following their ally around, spirits messing with every demigod not in a base and so on). And then I see those who want to lose their minions extra fast by playing to their weaknesses instead of their strenghts.

15 Replies 3,434 Views

I never cared much for the ladder or single player in Starcraft, but the "UMS" (use map settings) maps were so insanely well done, it kept me playing the game for over a year. I hope SC2 comes with a powerful map editor like its predecessor.

55 Replies 136,527 Views

First, in the pantheon, you choose a side and you are limited to 4 demigods until that tournament ends. Second, there is a bug where some of those 4 are no longer available. You can either click back and click choose demigod again, or if that doesn't help, you can restart demigod. You should be able to choose one of your 4. There is no mechanic to limit what you choose, beyond the limit from the side you chose.

2 Replies 2,002 Views

Speaking as a torch bearer my anti-minion damage has to be supremely strong, otherwise there is nothing keeping them from killing me and I can't do anything about it. I am not saying I should one-shot your entire army, but there is a good reason minions can't just shrug off AOE damage. Because for many of us, it's the only protection we have against them.

15 Replies 3,434 Views

[quote who="vindKtiv" reply="2" id="2153648"]Hell no. Imagine waiting the five minutes to connect into a Skirmish game... only to find out that you were placed in a position that was recently made vacant because they were getting crushed. You lose and you didn't even have a chance to display your skills. How frustrating would that be?[/quote] You are talking about in-game. They are talking about the lobby.

5 Replies 2,900 Views

[quote quoting="post"] I have a lot of experience with computer games having problems, but each problem has a fix. Just be calm and read. Each problem that most of you are having has a fix that has already been posted on this site. I encountered some of these problems as well, but I sat back withmy friends and we fixed everyone of them. So of you are probably just attempting to run the game on a system that wasn't meant to play this game, or just don't have a goo

27 Replies 10,118 Views