Today I decided to read a post and it lacked any insight or value.
Trigeminal
[quote who="ItchyDustbin" reply="6" id="2343122"]Demigod not accessible? It seems completely aimed at the casual players...[/quote] I thought the same thing. Thus why I posted this. That and the fact that this is the first article with GPG mentioning DG since release.
This stuff looks good, can't wait to see what you guys have in store for character models.
[quote who="Esuzu" reply="4" id="2343044"]Ye it is a bit sad. Direct contact with the developers is always the best. However I think SD are doing a great job as a replacement.[/quote] Yes SD is doing a great job. I just hope GPG is not faultering on its support. Like I said, I love this game. I want GPG to want to support it. They have always stated they did not support games due to dev houses not paying or wanting any post-launch support.
I often forget GPG even did anything with Demigod. It is really sad their absolute lack of presence, both now and duuring the beta. It really is a shame that they have not made the same comittment as SD, because this is one of my fave games ever.
The above link contains some info referencing demigod. Would be nice if the creators (GPG) every posted anything here. [quote] August 18, 2009 - The European Game Developers Conference 2009 continued Tuesday in Cologne, Germany, with sessions from a number of new development speakers, including Chris Taylor, founder and CEO of Gas Powered Games , who presented attendees with his ins
Elemental and Supreme Comander 2 are both looking good. Hopefully, you can take lessons from those and add them to demigod. GPG should likely have engine enhancements and hopefully better mp connectivity from the work on SC2. SD hopefully can add more to the impulse overlay and other innovations with impulse phase 4. How is imulse phase 4 coming? My biggest concern with rematches as listed, is what if one person dropped? If there is no lobb
Damn the new screenie looks hot.
Any idea when you guys will get Trine. They were supposed to be on impulse at launch, but nope. There is a big thread on it on there website. Should I keep holding my breath or just bite the bullet and buy it on steam?
[quote who="PurplePaladin" reply="21" id="2337900"]Has Kings Bounty been on sale? Or is it going to be?[/quote] It was a couple months back.
[quote who="Zubaz" reply="2" id="2336501"]It's not on sale, but i've herad good things about Kitten Santuary too: http://www.impulsedriven.com/ksanctuary + MORE SCREENSHOTS [/quote] That is the devils work. Too much cuteness, too much addicticeness.
Incredible price on witcher. Mr. Robot has some good reviews, i'll try the demo.
I just want to know what the external link was for, any guesses?
[quote who="drugfreeboy" reply="1" id="2334287"]pathing should be up to GPG I believe...but yeah it could use some work. I hope supcom two's revolutionary pathing doesn't include any stupid little quirks like that. *edit* that is a funny graphic though [/quote] Anyone else hoping supreme commander 2 pathing and hopefully networking improvements could make it into this game on patch or in an expansion?
[quote who="Miyamiya" reply="28" id="2333992"]The potions and scrolls are there so that a skilled player does not have to walk back to base after killing a demigod, especially towards the end where the health crystal might be extremely far away and the benefits of the extra gold are minimal compared to the time lost. [/quote] YUP!!! DING, DING, DING, WE HAVE A WINNER!
Any news on ETA of the SDK for modders. We have a number of people in the community awaiting this.
[quote who="Frogboy" reply="9" id="2332712"]I'm juggling a lot of stuff. Still working on it.[/quote] Thanks frog.
Habe you guys sent the appropriate files to support?
You can't just "copy" it to the laptop. You need to use impulse's archive option and restore with impulse.
[quote]1 guy randomly d.c then every1 else got somethng about u will be disconnected in 10 seconds, then it counted down and every1 was booted[/quote] This is not a crash. This is the new desync message. I' am not sure I like it, but that is what it is. For the record, I had a few issues with menus and with graphics, but a deletion of the config files solved my problems.
[quote who="To" reply="1" id="2330799"]The only thing I'd really want as a tool against this - problem or not - is that there is an indicator in the list of games or in the game's lobby to show that the options are non-default. An icing on the cake would be that the altered settings be highlighted in the options screen to make it easier to spot. [/quote] I recommended this in beta 3 back in March. [quote who="Neoauld" reply="8" id="2331093"]in newerth theres an icon
Alternatively you could just swap the triangle by the citadel to the opposite side of the main entrance and add a small piece to connect things up.
[quote who="Twinsen" reply="50" id="2330685"]After playing with the new fixes, I'm very pleased. One thing that we could use some clarification on is speed buffs affecting minions. Is it a bug or a feature?[/quote] From beta, i recall them saying it was a feature.
[quote who="Nokthra" reply="3" id="2330933"]Oh, ok. Thought they finished it already. Well, hm ... [/quote] They were supposed to finish it a week after release, you can guess what happened to those plans.