I love the idea of new grunts, but think that is fairly low on priorities for now. I would like two towers types, the arrow towers could be converted to short missle launchers. Think a traditional SAM site from other rts game. That to me sounds really cool. The larger tower of lights should definately be laser towers. Not ure how thy should look though.
Trigeminal
[quote who="Boffinboy" reply="10" id="2325865"]I am disappointed to come back to give the game a go since it's been a while since I played and now the proxies don't even work properly! They had just about solved the connectivity problems but now they themselves are a major problem source - one that is basically being ignored, despite the fact that it basically prevents many people from playing.[/quote] Definately disappointing to see this great game take a step backward
It would be great to get ability tree for the characters as well. Can I just say that the Astronaut(TB) should have a laser rifle (ala startrek).
[quote]demigod must use compression, how did they reduce the bandwidth used by 30% in one patch?[/quote] They reduced the amount of useless information sent. [quote]if it isnt compressed in some way by the application, how do other games connections work better than demigods? for example warcraft 3.[/quote] They use servers rather than p2p. By having servers, 1 person sends the sam info to everyone and only recieves info from each person about their individ
Demigod. And pre-ordered Elemental. I am busy studying for boards, but after that I hope to purchase and play The Witcher.
[quote who="CaptainAanderson" reply="5" id="2324576"] Anyway, i looked at the antec skeleton and i dont know how they can market that as a "case" when its just a motherbaord tray thats open to everything. [/quote] Yeah I hate it, just junk as far as I am concerned.
[quote who="CaptainAanderson" reply="1" id="2324050"] I am getting ready to put everything on cardboard and put it near the air conditioners. [/quote] Oh, Ahhhh,... is that the antec skeleton rev. 2?
[quote who="DroopyTheDog" reply="24" id="2323940"] I haven't played anything except a couple of lans with my brother and nephews since the stat reset, I'd hate to be dismissed off-hand like that just because I've played my fill already and am waiting to see what the 1.2 brings when it's fully implemented.[/quote] Not talking about you. There are just several people on here who love to complain about a game they don't play anymore, it is just odd.
[quote who="Polynomial" reply="22" id="2323913"]Point is you don't really play now and you still complain.[/quote] Seems like we have several folks around here who don't play, the game they really like is forum trolling.
What are your specs? Does this occur online or in simgle player as well?
Just make a comment to "tag" this in "my replies". Nice to know you guys are keeping track of the bugs.
Wow, both of you guys have amazing stuff. I am really excited to see what you can do with the sdk. I hope modding takes off and we see sales continue, so there is cash for a expansion were gpg overhuals the p2p connection (we can all dream). Either way, the game runs greeat for me and QUALITY content you guys can clearly add, will keep me playing this for years to come.
You mean it wasn't always perfect in every way?
Has been in game since beta. Nice find though.
Shit me, I love you. Please do this. My hope has always been that stardock/gpg would release a scifi themed expansion pack. This may be just as good, but free.
Umm... sorry doubt it will ever happen. This comes back to server vs. p2p. Most people loathe 5v5 and say it has too much upload requirement because as you add a player you add another upload stream to everyone. Unfotunately this will also be the case for observers, so unless gpg or SD decide to rewrite the engine multiplayer to be server based, we will not see observers. At least this is my understanding.
[quote who="Shade" reply="1" id="2321993"]If we're all going to post bugs... Host disconnections reported as a win for the host and a loss for all other players. Ping times periodically spike in-game (despite sufficient upload bandwidth). (Link) Torch Bearer does not auto-attack while moving when in Fire mode. Rollover Data Error on flag tooltip while being captured behind fog of war. (Link) If Circle of Fire is recast before a previous one expires, the se
[quote who="CliffyG" reply="7" id="2321670"]Is that image a new demigod teaser?[/quote] It is very old concept art, but maybe.
If you want to play now, I would try a fresh install and see if that solves you problem, while you are waiting for them to get back to you.
Any chance that with the new demigods we will get new maps? Please tell me they will be 3v3 or smaller maps, I love prison and cataract but really want to see something else once in a while.
Good news frog. Does Rematch send you back to the the game lobby, but still allow new people to enter from the main lobby? This is needed as it will be unlikely that everyone will stay for rematches in all but ideal situations.
Frog, I love the idea of extending the beta. I think it will really give a chance for the game to be rock solid. Coming from Demigod, more time is always better. I can't imagine how things would be different if the release was in 1 week. Since this is not a mulitplayer gamer it wil have different unique challanges, but the added time can make the game have a true shine of polish on release and thus score really well on, for better or worse, the coveted
Go to speedtest and report your upload. Also when playing what was the lowest simspeed? Also what was the highest ping? And in the game, lag is usually not a problem for people except in 5v5 due to some players upload bandwith.
No clue how they got this down to 594MB.