[quote quoting="post"] On the Mine map, posession of the War Idol by either player does not appear to make any difference to the numbers of the spawning waves. The spawns of both sides are always identical, no matter who owns the Idol. (over many waves too, so its not just a wave spawning before the Idol is taken) Map spawn settings: Spawn rate: Normal Grunt Strength: High War Rank Speed: Normal War Rank Start Level: 1 <b
Trigeminal
[quote who="Frogboy" reply="10" id="1939233"]When Beta 2 hits, all pre-order players will have access.[/quote] Frogboy, I am in the beta already, but think it should be clarified. When you say "all pre-order players will have access", do you mean there is NO deadline to enter this beta? In other words, if someone purchases the beta in Decmeber, are they instantly in the beta and can download the game?
Seems intentional. I complained about the same thing, but if you look in the files, you can see that that is how they assigned it. Killing building gives no xp, but huge gold bonus. I'm not sure what it is now, but with the original beta 1 the gold for a tower of light was 1000.
Hell to the yeah!!! I couldn't be more excited.
[quote who="tesb" reply="4" id="1939170"]@Frogboy: just for clarification beta two will be open to new people? Some guys on other forums might want to know. [/quote] YES. Beta 2 will be available to anyone who preorders before the release of Beta 2 and likely for a week or two after. The week or two after is based on previous statements and how beta 1 worked, so don't blame me if that changes. In other words, if you order from now until beta
Doesn't happen on most systems, might be helpful if you gave specs and dxdiag.
I believe the dynamic portraits are planned in the future, The loading bars are suggested in another thread as well.
[quote who="Seabass" reply="6" id="1935539"]This is currently being looked at. When you purchase the beta in the Impulse store you get this message in the cart: "This is a preorder item that must be purchased individually. No other items can be added to cart at this time. Please complete checkout, and your preorder will be saved in our system. You will not be charged until this product becomes available to you." We are looking at making it bigger or contain a link for
This is a very different game and I think this fits it well. Action RPG have this feel, and that is one componenet they are going for. Currently, it is fairly easy to see a lot of the field of battle, the creep are your scouting force. You can see the ai and human demigods, avoid them, and head in a different direction to assualt the stronghold if you like. You can also attempt to hit mostly human or ai, depending on your strategy. With Beta 2 we will get a more
You are correct, they can capture flags while frozen/stunned. This has been in since the first beta. I think it is a design decision, not a bug.
Wow, this is a really good catch. In my opinion he definately should NOT be able to evade while stunned/frozen.
I've seen this too, though I have been unable to isolate its cause. I believe I have seen this even in games when I don't alt-tab. And no, I don't think the portraits are supposed to stop movig.
I'm not sure this is a bug but more of a styletistic choice. I have to agree though, to have one health bar that is perfectly accurate and another that goes down as a non-solid line is very odd.
When playing with 2 humans that are not in slot 1 and 2, such as when you play against a friend. The sim speed and ping for player from slot 3 moves up to the computer in slot 2. I am half asleep and hope the below pic illuminates what I am unable to articulate.
Thanks for linking my original post on the 6th to this newer post on the 10th. It helps if people can add to existing topics. I think there is another one on the same topic floating around.
Yeah I have seen all the people say they don't like them. Personally, if they want to change the voice actor, fine. But I think it should stay in. It is ridiculous and over the top in a good way. My GF who hates video games heard and was like "is that you game, that is so cheesey, i like it". There is something fun about a game that realizes your goal should be to enjoy yourself. God forbid we not take ourselves completely serious evey second that we are at
By the way, Print Screen captures to clipboard. Only the most recent screen is kept and must be pated to paint or a graphics program and then saved.
[quote who="Kr3v" reply="12" id="1932725"]Can't wait to test generals But did the player cheat to have so much money ? [/quote] The devs use cheat codes in tons of the videos. One of the recent vidoes showed two players spawn followed by a message that said all skills unlocked. My guess is the devs cheated in this vid just like the rest, they better not do that in mp or I'll report them. [e digicons];P[/e]
I checked it. It seems to appear for me on med, low. For me it is not as defined. The light or "shimmering bands only effect the units for me. It only occurs at specific areas.
This is a known bug listed two other places for this beta. Please report bugs if you are not sure, but try to add to known bug reports to limit excessive, redundant bug reports and add wieght to existing ones. Nice to see you, you got a ton of posts today.
[quote who="Blitz64" reply="15" id="1931872"]Is there a command I run to see the sim speed or frames per second in the game? [/quote] I have side programs to monitor fps. That is the best reference for a traditional sense of performance. Sim speed is listed on the in game score page. Sim speed is a measure of how slow the game is slowing itself to correct for overpowering your cpu. It seems when it gets below 1, you leave real time. In other words, at -1
[quote who="cheeop" reply="6" id="1931510"] Maybe it should combine several into one phrase like, "Multiple smites!" or "Four smites in a row!" then it has less to queue up. "Six ... no, Seven! Smites in a row, awe-smite!!"[/quote] I'd like more ridicolous smite quote. I imagine they plan to add them. I think in future more balanced betas, 6 kills in rapid sucession will be a thing of the past, but I think there should be more for kills in a
Hey guys let's end the flame war. Armagad, Stardock did send out an email to me that informed of the beta. I'm sorry if you didn't get it, and I think in the future, Stardock should send out more info. Personally, as a beta tester for Demigod, I am wondering why I haven't recieved an email about elemental and sincerely hope I get one when that beta opens. Armaagad, also I am sure stardock apreciates you buying sins, clearly you thought it was a good game, rig
Extremely nice and impressive, please conttinue to add to it.
[quote who="bearschools" reply="4" id="1931466"]lol how bout that dude who said oh with the update i think they added the phrase oh my demigod! lol my fav is when it gets to skipping,,, "OH..OH..OH..OH..OH MY..OH MY..OH MY DEMIGOD!"[/quote] I've never heard it skip like that. For me it queued the Smite-alicious and God-Like up so that for 30 seconds after I heard you are victo