Go into your mod folder..then jump back one step and go into your SETTINGS file and change the SHOWERRORS FALE into ShowErrors TRUE. then load game, itll freeze! Thats normal! Simply press the windows tab on your keyboard (to return to windows WITHOUT closing game) and then just click to immediately reopen game. It will only this time, youll have the errors plaguing you set before you! Simply correct them as you go and voila! Or simpler..use develloper! Found in fo
ShadowMastiff2468
EVERYTHING IS POSSIBLE IN SINS! thats why the game is sooooooo AWESOME! So to answer you're question..the best way to give it the "unique" feel is just to create abilities and all unique to the race in which it will be added. So for example: An uber TEC ship would have a great AoE regenerating ability, a nice little variant of missile barrage, how about it having a mobile planet destructor (IE. giving it a nerfed Novalith ability). Same goes for stats..
ANSWER TO OP!!!! NOOOOOOOOOOOOOOOOOOOOO! All expansions are stand alones which will act independantly if you only have one and in cooperation if you have 2or more 3
[quote who="msawdey" reply="3" id="2092432"]hey evil.. ya.. capture the flag isnt my thing.. and i havent had good luck with mods.. but thanks for the offer.. ill consider it.. [/quote] The RG clan is IN NO WAY obliged to use the mod, the mod is simply a gaming alternative for those who are interested in it! You can join RG...and you won'T be forced to use mod unless you want to! -ShadowMastiff2468-
Well then..my replies will only become all the more bitter! Prepare for CARNAGE!!!! +_+
Not aggressive at all...its just come on lets be honest here! Doesnt it get on your nerves to hear people demanding things whilst clearly stating "I'm not doing anything to help". You kno sort of like...you do the work, I reap the benefits! Don't tell m it doesnt piss you off! EVEN A BIT!
*Slaps self* DAMN IT! [e digicons]X|[/e]
1 + 4 - 6 = -1 -1 which is the square of i.
[quote quoting="post"]hi all, i know this is cheeky but i would love it if someone made some new ship models to add to the vanilla races in sins. ive looked around and nearly all mods that involve new ships are total concersion mods tat will probably never actuallly be released. i would make the models myself but i just dont have the time what with college and the like. even if no one wants to make them if you know any mods that do this then cool [/quote] Man...you expect people
The more I look at this game the more I find it ABSOLUTELY GORGEOUS!!!! At first I was like...yeah so you got a little island of a battlefield, but the more you read reviews and the more you WANT IT BADDDDDD....Can't w8 for final release (too occupied with sins and Empire:Total War) to add it to my collection! Demigod FTW!!!!
[quote who="CursedSpirit" reply="4" id="2091925"] Quoting boshimi336, reply 1 Manshooter, this has amazing potential. I can't even imagine that they made this possible in the expansion! Wow, I guess I'll actually have to break down and buy the expansion if only for this once you get the mini-mod available at some point in the future. P.S. If you upgrade to Entrenchment, you can still play with non-entrenchment players correct? (just wit
1 4 1 Is a Sins spaceship with twin Plasma-loaded particle beams.
Add me Carbon +_+!
Picked the game up yesterday on a rush buy *damn credit card...the temptation is too strong* and installed it on my Seanix duo core (2.00Gz), XP, 2Gb ram and Geforce Go 7700. Now you'll suspect that I can't run high settings (let alone medium) but under LOW settings... my little laptop runs flawlessly! Overall the game is AWESOME! And I drool at the beauty of naval battles! Come on, you gotta love the realism that when a ship gets hit you ACTUALLY HAVE A GAP at that point, the si
I love it your background is just insane!
Simply BEAUTIFUL!!!
Could be that you've created new factions or modified the "Role Type" of a ship. Sort of like giving the "Siege" role to a LRF. Now like you point out, it makes no difference when you play it as you know exactly what you want but for the AI, who follows a strict "code of conduct" path, it might cause errors when his system asks him to create some LRFs and all he finds is a bunch of "Siege" ships! So he gets stuck......CRASH! +To be investigated+ :)
On the second one, add to side-hangar bays and you got yourself a new version of Battlestar Galactica ;)
Hey while were at it..anyone know a nice counter to a Guardian + carrier (drone host) fleet player who just spams repulsion field while letting the strikes go free! I got a counter under vasari! But anyone have a counter for tec players???
[quote]Last year's Sins of a Solar Empire was an undeniably amazing experience; so much so, in fact, that it won our game of the year award. But that doesn't mean that the teams at Ironclad or Stardock are resting on their laurels. They've recently released the first micro-expansion for the game, Sins of a Solar Empire: Entrenchment. Featuring some compelling new defense oriented additions, numerous gameplay tweaks, and a ten-dollar price tag, it's a guaranteed way to extend the fun and flexi
Nope not to my knoledge! no interest has been asked so far!
Well what do you think you bring down when you hit with a siege vessel ;) HP = Hit points ===> Infrastructure health!
https://forums.sinsofasolarempire.com/342088 My guess your mod folder is located inside another folder ..meaning the game loads it but doest apply it! Open the mod and check to see if once you open the mod..you stumble upon ANOTHER mod folder which THAT one contains the right one.
*braces for impact* To my knowledge.....yes! *braces even MORE*
Just another way of showing you that that ability has AN ERROR IN IT and thus to avoid meltdown, the game simply disables it (so you gotta open that ability up and check line by line what is not in place!).