Great Mod [e digicons]:grin:[/e] I hope many of the ideas in this mod are added to DG2 or a new patch to DG. Would be great to have a more people starting games with favor mod on it extremely fun. A few idea for new items: Bag of holding: makes the favor item slot a 4th item slot - this would be weak early game but having another slot mid to late game would be great, and if there where more items that where 1 only per slot this would have even m
Blade_Star
[quote who="OMG_Jona" reply="31" id="2926626"]Not going to happen in a cash tourney, it is so unbalanced[/quote] Just curious which options would be unbalanced and why.
Some options that might be fun or at least interesting to try: 1. Must choose demigods aligned to the your side, Light side must be light demigods and dark must be dark demigods. 2. 50/50 random, one player from both sides must be random either general or assassin other team member must select a demigod from the other type so no doubles. 3. Full random no doubles each team has one random assassin and one random general. 4. No doubles at all - no o
First of all thanks for the improvements to the AI, Frogboy :) I thought I'd give this a try as well without rushing or making a super strong sovereign. I made a sovereign with only charisma and skills to match. To avoid rushing I choose not to attack at all: Only killing creatures and such during this time to beef up my sovereign I was at level 10 for both encounters below all points into charisma however :P On Turn 282 their sovereign came into my territory w