Sploogemonster

Sploogemonster

Joined Member # 3311698
0 Posts 0 Replies 468 Reputation

I like the ring of that, /double interested [e digicons]:thumbsup:[/e] [e digicons]:thumbsup:[/e]

12 Replies 5,717 Views

I like the thought of more demigods coming out in later expansions (That'll probably be my dream for tonight [e digicons]:dur:[/e] )

3 Replies 2,090 Views

[quote who="TiberiusAudley" reply="18" id="2081783"]I still don't see how 1150 damage every 3-5 seconds is a bad thing... in addition to the ability to heal yourself for 1500 just as fast. She also bans Demigods from using skills for twice as long as ColdTB Stuns.[/quote] It should also be noted that pounce also gives a bonus to her evasion and movespeed, and her silence (in my opinon) can be used very well against a melee combatant.

19 Replies 3,283 Views

As a support hero(ine), Sedna is the best. As an assassain, Sedna is the worst. I personally don't think that THE support hero(ine) should have the damage out-put of the other generals let alone the assassains. This could be my own biased mind twisting this into something it's not, but that is what I think.

19 Replies 3,283 Views

As a general-only artifact, what about an artifact that replaced a general's minotaur summons (or gave an entire new option) of a Giants summoning idol? Xan25 and I were bouncing this idea off each other, and we both favored it for end-game fighting. The giants could also go up in tiers (as the current minotaur/archer/priest summons do) or they could be a single kind of minion.

3 Replies 1,251 Views

I think we should wait for all the elements to be added into the game before anybody makes any final decisions. That being said, there are a lot of games in the same vein as Demigod (Dota, Enfos just to name some map variants similar to Demigod) and I don't think Gas or Star are looking to coin a new genre name as well as a new game. Just my 2 cents.

30 Replies 14,898 Views

I've never read what armor or dodge actually do in DG combat. I'm guessing that armor gives a percent dmg reduction, and dodge gives a percent chance to have an attack miss completely. Although I still don't know for sure, so take it with a grain of salt.

12 Replies 46,786 Views

[Name]: The Mason [Type]: General [Theme]: Architect [Skill Type]: Tower of Light/Dark: builds a tower of light/dark depending on which team the Mason is on. Repair: mends a structure of choice for a lot of health. Archer Tower: builds an archer tower. Rubble Golems: builds minions out of rubble created by destroyed structures, friendly or otherwise. Repair Aura: St

67 Replies 11,838 Views

The flags already give special bonuses (valor flags, xp flags, debilitating flags to name a few) I don't think they should do more than this, otherwise there will only be battles around flags.

9 Replies 1,339 Views

For what the Rook is best suited at (siege) he excels; as for his DG killing he is decent. He combines massive health and armor with a great wep. dmg. His crap movement speed is easily made-up by items, or by his rock roll stopping enemies. The only thing that should change about the Rook is his stun time (lessen) and his structural transfer (crap at the later levels)

26 Replies 4,796 Views

[quote who="tyxical" reply="1" id="1999635"]actually a slightly larger problem I've noticed is that TB tends to have issues targeting in general - I'll click on an opposing DG (especially while pursuing) and TB will just sit there, or maybe move towards a demigod a small ways and then stop again. Never had any problems like this with regulus, which makes me think it's a TB problem and not a me problem.[/quote] I've had very similar problems with both LE and Reg. I think

6 Replies 1,699 Views

[quote]I think it should be damage u do on a normal attack + damage it does + extra damages for whatever level your on.[/quote] of course the target's armor would be a minus to this damage.

12 Replies 46,786 Views

1) Oak can acquire his Last Stand I power at level 8. 2) Occasionally, when setting the port # (e.g. 6073) on the game creation screen (where you can enter name/password) the port # does not stay the same once the game has been created (6073 will turn to 0). I have a theory that this is a just a comp error, or a connection error, but I don't know for sure. 3) On the Lord Erebus achievement list, there is an achievement for creating vampirelings. I

3 Replies 1,419 Views

I was playing as TBH on a 1v1 waterfall game, when I upgraded my rain of ice, I noticed the description said (rough paraphrase)"Deals 200 Damage" when I used it however, it did two ice waves each dealing 150 dmg. The same thing happened with level 3 rain of ice, except with 3 waves of 150.

1 Replies 1,037 Views