Silveridge

Silveridge

Joined Member # 3339275
0 Posts 0 Replies 6,579 Reputation

Well, in that case i hope they hurry, Chris Taylor, get over here and do some work :D

5 Replies 5,052 Views

Hey Frogboy, time to tell us, are we going to get a 1.4 patch or is it really dead? If this is dead, why did you focus on another game (which was rushed out the door too soon and has many errors) and abandon this possible piece of art?

5 Replies 5,052 Views

I have been looking through the post within the forum, it seems there is a general bash against Frogboy, Stardock and Gas Powered games. I would like to say sorry from myself personaly for any negative comments i have made on the forum, you guys are trying really hard at making this game perfect, and given enough support i think you will make this game great. Keep up the good work guys :)

41 Replies 130,109 Views

It's an easy fix, restore tha AI to what it was pre 1.1 and make the random buttons work.

14 Replies 7,239 Views

Due to the nature of 1.1 being not as functional as we hoped, how quick can we get a hotfix? Ai needs to be fixed. Get the Random Demigod option to work. Other than that, my housemates and i played a game lsat night, whilst most things seem better, the Ai was frustrating, and the game we played all as random, we all got regulus...all 3 games. I still appluad Froggy for doing a great job with the community.

14 Replies 7,239 Views

The Maps that GPG/SD made are to stunning, user maps would just look bland when compared. Also, how many other ways can we design a map, most of the concepts i have seen look the same. If you really want to make a map, wait for the modding tools to come out.

7 Replies 1,627 Views

lol, you got me, tips are great.[quote who="Foreshadowed" reply="6" id="2273891"] Quoting TheTitan86, reply 5 Quoting HateForest, reply 4 Quoting TheTitan86, reply 3Poor waiter? Isn't that an oxymoron? Most waiters I know walk away with $75-$150 + wage a night . A night? lol. As he said... poor.... 75-150 + Wage per night = pretty good wage I believe, depending on daily expenses. Guess it depends on wages + hours , also tip money can is tax free at l

11 Replies 5,675 Views

There is alot of publishers rushing games out the door before they are done to make a quick buck, Stormrise comes to mind, must be the new trend.

33 Replies 18,767 Views

Agreed, no saving, it's an online RPG/RTS battle arena, why would you want to save. "sorry guys i can't finish the game, lets save and finish off later..."

15 Replies 3,902 Views

[quote who="Meta" reply="2" id="2266378"]Considering this isn't a subscription-based game (meaning they actually have limitations on how much content they can implement) I'd much rather have them focus on content that actually affects gameplay.[/quote] Don't get me wrong, I want to see that aswell, but looking at other games [such as Halo 3, Dawn Of War for example] where you can customize your troops, it's not much but it adds much more character to a game. Thinking back on thi

5 Replies 22,816 Views

An idea I had from reading a reply in a post [the post about 2months/v1.1] and another topic involving the altering of texutres for demigods. Why not add a change room where you could choose a premade skin for the demigod. Rook made with sandstone and iron rims, Unclean Beast with a bleached skull with writhing black mass, Oak in rusted armour, Erebus in a bright pink mankini... you get the idea. I see it being a pre game option, you choose the skin, then load a game. any ideas. &nbsp

5 Replies 22,816 Views

[quote who="Sevenix" reply="19" id="2252433"]Myself actually hope they use Impulse Reactor for SupCom2, the multiplayer should have been totally solid for atleast 6 months when SupCom2 is released and since Demigod and SupCom2 uses the same engine i dont see much point in integrating anything else.[/quote] It does seem like more work, but like somebody else said above, Square-Enix is involved, Square-Enix are major pain in the rear [if anybody else has played FF online via pc will kno

22 Replies 10,828 Views

1) I should check the key bindings next time [e digicons]:P[/e] 2) Agreed, the mouse scroll adds to the grace of the game, a nice affect. 3) For example, in dota, you could change the colors on your mini map, but by default it's set to your player color, so if i am the yellow player i would appear yellow on the mini map. 4) some maps (like cataract/prison) the onscreen colors are sometimes bright, making the white text almost invisible...can you change the text color in game

4 Replies 3,816 Views

Hi there, love the game, but i think a few small things would be nice. 1) a chase cam option, maybe clicking on the portrait would activate (it works well in DOW 2). 2) clicking on the mini map jumps your camera to that position, it's easier than mouse scrolling or zooming in or out. 3) the demigods appear as their color on the mini map, just so if you are wanting to jump that one hero. 4) sometimes it's very easy for you to miss whats going on with the ingame chat, may

4 Replies 3,816 Views

When the final version of Demigod hits the shelves, will it ship with a map editor, will there be much support for the mod community? I know this isn't warcraft III, but in my mind, one of the greatest things about War3 was it's editor. We wouldn't have had games like DotA without it and lets face it, most people log onto battle.net to play those user made maps.

2 Replies 1,233 Views