Darz4

Darz4

Joined Member # 3343815
0 Posts 1 Replies 102 Reputation

People share internet connection with their family Family downloads and browse People are full of spywares/malwares/useless background services People update windows while playing People install antivirus software/firewall, thinking it will resolve their problems. But it only adds more. And then, people complain on forums about connectivity and lag. You really never suspect all the useless/nocive background processes running on yo

52 Replies 27,880 Views

[quote who="GnomeChomp" reply="9" id="2467485"]Lets not forget things like vote kick, remake, reconnect etc[/quote] Of course not, but I think it is not the priority. I would prefer GPG to develop the multiplayer experience rather than votekick, remake, reconnect, etc.

10 Replies 5,714 Views

Hi I don't know if this bug has already been reported, but my searches into forums gave nothing. When changing form quickly with QoT, sometimes, very rarely, and always when the game is a bit laggy, it disables all skills permanently until death. Happened to me something like 4 or 5 times since Demigod's release. I have never seen this bug on another demigod. Video : <a title="http://perso.numericable.fr/darz/wtfsilence.mp4" href="http://perso.numericable.fr/da

0 Replies 725 Views

So I will precise. [quote who="morpheas768" reply="45" id="2460480"]First of all, Oak's shield is a totally different thing than QoT's shield. Oak's shield has a much longer cooldown, but after you get Shield 3, it also makes you immune to interrupts. Oak's shield is a getaway (Shield then run, or shield then teleport), while QoT's shield is a spammable damage immunity (for a certain amount). They both do their job pretty good. So stop comparing QoT's shield with Oak's shie

49 Replies 30,878 Views

[quote who="heavenlysynn" reply="41" id="2460382"]First it's already spammable, unless your fighting ub, erebus, and reg on speed than the time between your shield breaking and the cooldown being up is 1-2 seconds top making it easy to be put right back up. [/quote] +TB +Sedna +Oak... As I said, against nubs you can spam it, but you cannot against players who know what they are doing. [quote who="heavenlysynn" reply="41" id="2460382"]Second if you try to go offensively ag

49 Replies 30,878 Views

[quote who="heavenlysynn" reply="37" id="2460345"] Vhels + planor + cape of night+ closed forms = damn near infinite mana[/quote] No. I do not know how you are playing your QoT, but I am quite often out of mana with those items and even more. [quote who="heavenlysynn" reply="37" id="2460345"]+ 3 second cooldown shield= even in 3 on 1 pile ups, if your quick enough you can cut mulch out of the equation and never be touched.[/quote] And burn all your mana. It's a lo

49 Replies 30,878 Views

[quote who="morpheas768" reply="33" id="2459063"] Quoting Darz4, reply 32Screw the shamblers, minion QoT is boring QoT. Buff the shield. 3 seconds cooldown. That would be fun. LOL 3 seconds!!! Infinite shield![/quote] Not infinite shield. Shield as long as there is mana. Pros (+) and cons (-) : Oak shield : + Immune to everything, including interrupts + Does not burn all mana - Dont last long QoT chain shield :

49 Replies 30,878 Views

[quote who="heavenlysynn" reply="10" id="2456763"] But when I am chasing a Erebus or oak With 200 hp left after we have been bashing them, I am right there with you ready to shield if this becomes a bad situation. I don't need you turning around at the last minute because we are almost at their portal Especially if you are an oak and the other is a rook. [/quote] [quote who="ZehDon" reply="6" id="2456713"] No real Team options. [/quote] [qu

54 Replies 97,665 Views

[quote who="kitch45" reply="5" id="2449080"] What needs to happen is like you suggest darz, but doesn't even haveto be the same commitment. Just force the irc channel as the main screen when you login, or loginto some demigod "portal" which is just a basic chatroom. It would have a button or two on the side to either put you in the que for pantheon, or to choose your custom game, whilst still allowing you to chat in the main portal. [/quote] Yes, it would already be a good i

10 Replies 5,714 Views

I already posted that as an answer in another topic, which is now locked. So I repost, because I really would like to know the point of view of the community over that question. My impression is that we insist on bugs, lag, desync, or dg/items balance. But we almost never talk about the multiplayer experience in its wide sense, which in my opinion is the most important thing on such a team-oriented game. <p

10 Replies 5,714 Views

People don't quit Demigod because of leavers, bugs, lag, desync, balance, or anything like that. You are missing the point. A team game has to provide systems to make people meet, create teams, play competitions, etc. All should be done to let people play in team. But no, we have individual stats which make players selfish and picky. People who play in team, the so-called "premades", are avoided. This is not a 1on1 game, but the ladder gives individual stats, ignoring the fact

9 Replies 39,524 Views

Summon shambler : 1 point Mulch shambler , Bramble shield , Ground spikes , Spike wave : max End game : Tribute At the very beginning of the game, shield all your teammates while they are still at base, it is free and will help taking an early advantage. As it makes loose time, I use to wait a bit more and buy a lock, which is a way like another to compensa

11 Replies 1,481 Views