But when will I be so perfect that I have time to worry about other people's crimes against G-d? That'll be the day when I start worrying about other people's crimes against the lord. That'll be the day... Wisest words I've heard in a long time. But then your positions, posts, articles are always very intellectual and interesting. Hope you keep posting for a long time Leauki. [e digicons]:grin:[/e]
sciborg2
thanks to everyone for adding to thread. here's a video discussing AI techniques in python: http://blip.tv/file/1947373/
The guy I brought up before has a set of slides on the basics of data structures. Again, code examples in Java but here the majority of slides deal with concepts and not code.
I like Eric as an IDE for Python. Running sample programs through its debugger is probably one of the best ways to understand things - stuff like generators and list comprehensions are challenging at first glance if you are coming from Java.
This page has some good OO slides, check out the Dec 3rd OO summary. It's for Java but the concepts should be understood regardless I hope.
I learned about classes using HeadFirst Java. But for Python in particular not sure. You could try here or here but I honestly have not seen a really good explanation for OO using Python. In other news, I am going through the free book on the Natural Language Toolkit , which happens to be in Python 2.* at the
Looking good already. I would buy the game even if it played out solely on the cloth map. I mean, not for the same price but it still looks worth the purchase. I also would love to see more media of the graphics. It's weird to be looking at shots so out of date given the game doesn't feel that far away to me...
i probably missed this but will there be 5 separate mana types? (Life | Death) + Water + Fire + Air + Earth? So getting a Fire shard only allows for casting of Fire spells?
at some point will probably organize everything on this thread. for now, here is a site for those who've never programmed anything and use windows: http://pythonbook.coffeeghost.net/
http://www-cs-students.stanford.edu/~amitp/gameprog.html Haven't had time to look at most of it but here are subjects covered: Shortest Paths AI Objec
Well, depending how intense any of us want to get there's always AI: A Modern Approach: http://aima.cs.berkeley.edu/ It's a huge overview, I only read the introduction and sections related to language processing 2 years ago, but there is a good reason to get through it - a decent amount of example code in Python: http://code.google.com/p/aima-python/ (Th
How to think like a Computer Scientist (In Python, decent intro to basics): http://openbookproject.net//thinkCSpy/ Thinking in Python: http://www.mindview.net/Books/TIPython Dive into Python (For those that know programming, and maybe have worked in a dynamic language): Python 2: http://diveintopyt
Utlimately, why not release an API that can be called by python and C++/C#/Java/Whatever-you-want as well ? I agree with this, though I like Python. I think the major concern would be the ability to tweak the AI rather than roll our own. Some might want to edit pathfinding with different cost-weights in mind, another might want to change how the AI builds cities. I think I will definitely want to check out all the ins and outs over time, espec
i would like to see gradations between life and death magic if possible, though i would like to see what spells are available to each first. i actually like the shards though the idea of elemental power through controlling environment is interesting.
Now, that said, MY computer AIs will remain C++ and users will be able to pick AIs I've written (closed source) or AIs that are in python. Can mods write their AIs in C++ as well? Or, here's a dream, an API that allows your AI to call the necessary data to play to the game passing XML back and forth so you can use your language of choice. I can understand the game's core AI being closed source, but will we be able to build off it for non-strategy s
Now, that said, MY computer AIs will remain C++ and users will be able to pick AIs I've written (closed source) or AIs that are in python. Can mods write their AIs in C++ as well? Or, here's a dream, an API that allows your AI to call the necessary data to play to the game passing XML back and forth so you can use your language of choice. Someone asked this awhile back, but could the AI actually help train a player by giving hints on what they shou
Will the AI code be public knowledge then?
I find myself agreeing with principle of Silver_and_Jade_Tears , though I don't believe an armed revolution is quite necessary. I do think we as a people have been fed, and have *fallen for*, a lot of rhetoric that two parties spout. I do think the problem in the past has been third parties that are extreme rather than moderate. It would be nice to have a moderate part
I think Leauki's articles defending Islam the faith vs terrorism really speaks to the contrary. I'm not saying I agree (or disagree) with him but I don't see him as a bigot. Arab here is a catch-all term for nation-states, not a statement against anyone with Arabic ancestry. Or at least that's what I'm getting.
Thanks for the welcome everyone. I think I'll take a frappe Lula. [e digicons]:grin:[/e] I wasn't trying to say Moderate Man was arrogant, just that I think in our lives, no matter what our moral outlook, we will naturally feel powerless to stop certain injustices. The question is do we give in to hate - and I do, often and sometimes without just cause - or do we try to do something that confronts the problem in a way that can give us peace? When I mentioned slavery, I meant a
I think Einstein makes some very important points. The question is what conclusions do we come to in the face of science? It shouldn't be ignored, or at least I don't think it should. But I don't think the job of scientists is to tell us what is or isn't meaningful. Now can someone, looking at the conclusions of science, make a case for atheism. God, or Nirvana? Yes, but that is applying something *more* than just data, and that requires each person to make their own decisions.
Bible Study, Sodomy, if its in your own home you can do whatever you want as consenting adults.
Well no one has put forth a logical argument on the position of gay marriage being wrong - it can only follow from some instinctual or religious feeling (though Jesus, to my knowledge, never talks about gays though he mentions adultery several times). I see little efficacy in challenging another's personal conviction as rarely, if ever, works where someone changes their mind. That is different that saying legalizing it would cause some harmful effect on society - which I personally ha
I don't see Basmas 's comment as a cop-out. More like a statistical observation. In fact, it seems to me that the gays you have a problem with are a very small minority if you can't swing a dead cat without hitting a gay man or lesbian woman in California". Otherwise everyone supporting the marriage-ban would be dead. All the gay people I know would never do anything you described. I
Well since the point of the death is a point in time and Einstein tells us things are ever-present...you can't go to Hell. Or not in any way we could understand it. [e digicons]|-)[/e] Thinking about other people going to Hell is an exercise I can understand, especially when I read all incredibly illogical stuff about child molesters' rights being violated in good ol' NJ. We feel helpless before injustices we feel we are powerless to prevent - but then the problem is in our own effica