See? I told you. He's dangerous o.O :P
N3rull
Ah ok, sorry. There's so much spam going on here that I didn't notice. By the way: [quote]4. Kanrak Assailant -Fixed bug with Charged Missiles which severely impacted its utility.[/quote] What bug was that, actually? Other than the frigate shaking effect, I can't recall any bugs. I just thought the ability was junk ;p.
[quote who="Blair Fraser" reply="75" id="2384269"]We missed some changes in the patch notes. I'll be posting them shortly. Some typos were also fixed and already edited. [/quote]Are these already in? I haven't seen anything change and I'm curious what else you guys messed up (joke) ;)
If ceturion gets this job, we'll soon be buying Milk with a picture of a TEC commander saying that they need us at the local supermarket.
[quote]Potential enemies mght be more willing to cooperate when they're staring down the barrels of a Marza's seige cannon.[/quote]That's a very short-term way of ensuring cooperation.
[quote]It's useless against another starbase if you've already cleared out the opposing fleet.[/quote]The orky can move. Where you wiped the enemy fleet, there is debris. Use it when you need it. Also, the fight is never about an empty gravwell with one defending starbase and one orky. There's always something back there. If the enemy SB is alone then you can easily win the fight with a half upgraded orky and one/two overseers. [quote]As near as I can tell, debris is only generat
Actually there is official info around here somewhere that says: - Envoy cruisers will have diplomatic immunity as they travel. - Envoy cruisers can make planets revolt or be used offensively in some way, but they lose their diplomatic immunity if they do so.
[quote] Integration: it's only situationally useful (due to requiring debris), and two ranks is one too many. Frontal Shields is almost always a better choice.[/quote]You blasphemous heretic! It's totally the opposite. Reintegration is way better in the majority of fights. Frontal shields lvl2 give you only 33% forward damage reduction (50% during every second minute), whereas Reintegration allows you to regenerate unlimited amounts of hit points. You say it requires debris. How'
[quote who="Dargoon999" reply="189" id="2388151"]I know I'm a little too late, but I was wondering if you guys had enough time to take a look at the following issue; Vasari have no Assault Cruisers because they use their starbase as the anti-starbase weapon. This is fine on paper, but no so in reality. It might work vs. TEC or Advent, but it is completely useless vs. another Vasari player. A Vasari starbase trying to assault another Vasari starbase does not wor
Of course it's aware . I don't know where the hell it comes from that I think one thing and write another. And it's not an unfair advantage. Kodiaks screwing the more expensive Enforcers is an unfair advantage if you ask me.
Well, IC is away of this crap. They just can't find it.
Well, as Blizzard would say: Soon [e digicons]^_^[/e]
AND other factions aren't exactly all naked when it comes to helpful research as well.
[quote who="Yarlen" reply="1" id="2383177"]As a side note - these updates are currently in final testing and if all goes well, will be released sometime next week! [/quote] Which translates to sometime this week.
They're always open because ships in soase are not animated noooobs ;p
....... and again. https://forums.sinsofasolarempire.com/329111
Wow... it's Christmas already? Everyone please, now is the time to thoroughly check the new patch and then will come the time to decide what still needs to be tweaked.
Didn't Stardock have something to do with the Gamer's Bill of Rights? [e digicons]|-)[/e] Like I dunno, I may have overheard.
[quote]Hey VarekRaith, It would be fairly easy to change this, the problem is that there are many situations where you don't want the ship to turn then move. If he is being attacked, for instance, it might be worse for your ship if he just sits and takes fire from enemies while turning around. The decision of whether a big arcing turn or a small turn-on-a-dime maneuver would be better is a complicated one that can't realistically be done for each ship. An additional prob
The biggest error here is that as Vasari you have to take neutral extractors. You are putting yourself in for huge despair later if you don't. Sorry, but without as least 4-6 scouts microed to take over any and all neutral extractors you come upon in your system, including those under the enemies' noses, you are throwing away the second thi
It's called searchophobia . Good news - it can be cured. Bad news - for every saved human being five more are born with this terrifying disease.
http://www.youtube.com/watch?v=_QyYaPWasos chill out
[quote]N3rull STFU your as stupid as it comes i swear. this is a FORUMS where PEOPLE DISCUSS shit. If people want to discuss THE LORE OF SINs This is where it should be. How about you GET A LIFE and stop crying about what other people do with their time. OR How about you use your talents as a crybaby and join the U.S. Congress. Atleast there theyd let you whine and waste their time listening to you. Otherwise go beat your dog or something.[/quote] Oh, mr. wannabe va
[quote]Never tried mines before to take down the pirate base, but it should actually work quite well. The only catch is that you'd have to distract the pirates, as even one flak frigate near the minefield deployment site would clear them out completely.[/quote] I tried to abuse the ruiner to clear terran/desert plants early in the game by tanking the enemy with my cap while the ruiner makes a minefield some distance away. The results were very good, but it takes too much valuable
One: Whatever you ET think or believe in, you're not a member of SD nor IC and please don't make posts like you were the goddamn SD CEO. I'm talking about that [NOTICE] crap. You're not posting a notice, it's just your opinion. Two: That said, some kids on these forums do need to get a life. They're dwelling here, spending days upon days on talking about completely useless stuff. I mean, come on - everyone wants a balanced game. But what goddamn sens