Achievements are being worked on as we speak. Expect an update to the website too so you can track your achievement progress online as well as see how others are doing. Bara
GunslingerBara
It's an automated system set to create a new tournament a few days after the previous one ends. I'm not sure what's holding up T-Man in starting it earlier... perhaps the update coming Thursday? Or the stat reset coming soon? No point in starting a new tournament if the stats are going to be reset... Bara
In the "professional" gaming world, when a player knows he will lose he is expected to quit so as to avoid wasting any more time on a game that has already been decided. Some games encourage this heavily. Bara
So wait, are you suggesting that we simply clean up the forum heirarchy across the sites? If so, then that can be done. Unfortunately I'm not the one who gets to choose what forums go where, but I'll certainly suggest a clean up. Bara
You can not game the stats as some of those in the top 10 did. Custom games do not count towards overall rankings anymore. Unfortunately, going back to update those player's experience to make their rankings accurate would be too much work for little gain. Instead, we're going to wait for a stat reset in the coming days. Bara
I remember playing through STALKER. I grew tired of the aiming and installed a mod for heightened accuracy. That increased my enjoyment of the game tenfold. From there I installed a few other mods to make the game harder to offset the accuracy increase (such as allowing enemies and animals go anywhere they want, rather than being limited to specific zones). It was a very fun game, with an interesting story. My favorite thing about it though was their use
Alright, I need everybody's help. Since we're preparing for the stat reset, I'd like to know whatever issues people are still having with their stats. Please ignore the following for now: 1. Duplicate games showing up in your list (one of which may be a custom game with only 1 player). 2. Achievements not appearing or appearing improperly. 3. Rankings showing odd W/L ratios in the Top Players page. Other than that, I ask that you play a Pantheon/S
Here's why I think they only copied the general Demigod subforum to ImpulseDriven: ImpulseDriven isn't meant to be the be-all, end-all forum for all of the games that we have developed/published. What it's supposed to be is a generic "starter" forum. We put the Demigod General forum in there so that people who aren't big Demigod fans can chat about it. Those who wish to delve deeper into Demigod will go to the Demigod site, which will have more forums for discussion.
[quote who="Dead Ghost" reply="4" id="2186328"]Exactly, the two forums are shared, minus the Ideas and Strategy subsections in Demigod. Maybe add a shortcut to the 2 subsections, on the impulsedriven forum, so the users who use the forum from that adress see them? [/quote] But then would they have to be redirected to the Demigod forums? Nothing on the forums so far do this, as I think the intention was to keep the forums as seperate as possible while utilizing t
When I hear the name Betrayer I think of a Demigod that can suck the mana/health of a fellow Demigod, ala the Rook's ability to suck the health out of his own team's towers. That would add an interesting mechanic to the game, I think. When you see a Betrayer on your team and he's being chased by an enemy Demigod, do you help him or run away? ... Now that I think about it, this may be open to abuse. :p Bara
For the moment the Pantheon site and the forums are not connected at all. I don't think it'd be easy to add such a feature, either (auto-creation of forums/topics by the Pantheon system) without something or another breaking. However, if we ever do integrate things a bit further I'll be sure to implement something like this :) Bara
I think your problem has more to do with the fact that it isn't easy to tell that there are other forums related to Demigod, even though they exist. I'm not exactly sure how a simple solution can be implemented, considering that the forums are shared. Bara
Do you have javascript disabled at work? Or perhaps your work network is blocking some sites from Google? We use Google search as our primary search, which uses javascript to help power it. So if either javascript is disabled or parts of Google are blocked at your job, then our search will not work for you. Bara
Interesting idea, but I don't think it'd be feasible. Tournaments are created automatically. We'd have to keep track of every tournament, when it starts, and then time a new forum to be created with each tournament. I think it's too much work when a single forum or the General forum could do. Bara
Do you have any specific forum posts where this problem occurs? Bara
Please contact support at [email protected]. Bara
I hate the way it works right now as well, and have plans to fix it when I get back to working on the forums. Bara
I am very proud to be working for Stardock, which I consider to be the best software/game development company in Michigan (not that there's much competition :p). [quote who="ZebraFox" reply="24" id="2185780"] Zombies don't swim, thats a myth. Nor do they walk along the bottom. Trust me, I've researched this! You are all safest if you come to Michigan and buy a ZEY[/quote] You underestimate the power of zombie sharks! Humans aren't the only ones who can tu
[quote who="Scytale" reply="9" id="2182290"] GunslingerBara Custom games do not count towards any stats. Custom game stats ARE collected, but kept separate from the overall stats. If that's the case, what's going on with the rankings currently? The 'Top Player' Razattack1337 has played no games in the current Pantheon, is ranked 489th in Skirmish, but has 122 wins and no losses on Prison almost entirely Custom. His custom game rank is 1st, and his overall rank is 1st. ^^;[/quote
We are working on fixing the problems behind the inaccurate stats. As for a stat reset, that is also being discussed, but no decision has been made yet. Please be patient as we work on resolving all of the issues. Edit: @SacrificedSoul: Technically, I'm the one in charge of the stats. But some things are out of my hands as I don't work on the game code nor the networking code. Regardless, teams from all parties involved are working their hardest in making sure
[quote who="HorseRadish" reply="3" id="2179031"]Alright I am sick of all my games that someone rage quits not showing up. either you fix your crap and get it right or reset the stats cause this is utter bullshit two weeks into release and you cannot even record a damn game correctly comeon wtf takes so long to get a damn number correct.[/quote] Calm down dude. It's just a number after all. We're trying our best to get the stats working properly, but there's a lot of data a
[quote who="Neilo" reply="25" id="2177449"]Just a few skirmish games and a few Pantheon games. What happens in these games when the other player/s dropout and you are now playing against bots either with or without human team mates? Is it still counted or does the loss of human opponents nulify it? Thanks for the info Bara....just getting my head around it mate.[/quote] Odd things happen when players quit/disconnect. GPG is on it right now to mak
[quote who="Scytale" reply="20" id="2175986"]I posted this in another thread about the Experience/Rating system, and someone suggested I post it here. I haven't read through all 11 pages of this, so I appologize if it's been discussed already: "I've also been wondering about this. I'd like to see know the actual calculations being done, mostly because I have a decently positive win/loss ratio, and I'm sitting at 915 Experience. Kinda bugs me not knowing why. Something that helped i
[quote who="Shirley" reply="7" id="2175940"]Win[/quote] Quote for truth. Bara
Did anyone quit in your games? If so, then I have an idea of what is causing the issue. We're working with GPG in resolving some disconnect issues that cause problems similar to what you 3 have stated. If no one quit in your games, please let me know! Bara