Loco_Mike

Loco_Mike

Joined Member # 3384760
0 Posts 2 Replies 73 Reputation

[quote who="Lavo_2" reply="148" id="3064347"] Quoting Koshmick, reply 1471) Holonet connected planets, how do i do this.... i build broadcast centers at all my worlds, yet nothing happens, I thought this had to be done after i saw the AI spaming them everywere, is there also a research. I can't see one [/quote] Research the second culture rate increasing tech; Cultural Monopolization.[/quote] Ace, cheers :D [quote who="NovaCameron" reply

747 Replies 2,208,838 Views

Hello, Great update to an already great mod :D Been playing a few hours now, just two things come to mind that i'm confused about... 1) Holonet connected planets, how do i do this.... i build broadcast centers at all my worlds, yet nothing happens, I thought this had to be done after i saw the AI spaming them everywere, is there also a research. I can't see one O_o <

747 Replies 2,208,838 Views

[quote who="CF105mk4"] The forums are back up... Seems like it was a freak downtime or whatnot. Unless you mean Mantis, in which case we are accepting people without a Mantis acc until those forums are back up.[/quote] The forums on the Warlord website are down, unless that is Mantis you are refering too. Other wise i dont know of any other forums relateing to this mod.....

1,730 Replies 4,150,366 Views

Well you've got kryo poking sticks at support now, so maybe all this will come out good in the end [e digicons]:D[/e] I still say your first port of call should of been the Tesco's, I dont know where you heard that about the shrink wrap but its wrong. Unless we are both getting the wrong idea about the Sales of Goods Act. [e digicons]o

18 Replies 24,158 Views

You bought this game 3 weeks ago & only now are making note to Stardock of the CD Key [e digicons]:rolleyes:[/e] I mean realy, this should of been done on day 1/2 of buying the game. Anyway i would of taken the game back to the store & asked for a new copy under tha "Sale of Goods Act" which ive done for another game in the past. As regardless what the problem is, its not your problem to fix.

18 Replies 24,158 Views

I have not been able to read up on most the posts about the beta suggestions, sorry if this has come up before hand. In regards to mines The AI will no longer max out all of its gravity wells with mines. Mine building is now based on AI type. This should help reduce memory use and improve performance. Can we make it an option to turn mines off out right from game start. I know this will likely be the last major update of SINs

716 Replies 1,635,830 Views

Wondering... For the Centauri, Are you just going to have the two mainly seen & known about warship from the show/films ? Primus class battle cruiser Vorchan class attack cruiser And is there going to be modified classes, like you going to add two Primus battle cruisers types. One out fitted for ship to ship combat/carrier & another out fitted with mass driver's but has the carrier as stat removed & maybe a lower weapo

5,473 Replies 14,244,852 Views

[quote who="TobiWahn_Kenobi" reply="1429" id="2593722"]Looks nice, though I have to admit that I have no stats for this ship, so I need someone to give me a hint on the armor/armarment. Thanks Zvezdochets![/quote] Found this while searching around for details on this ship. http://efni.org/Maximus.htm TECHNICAL SPECIFICATIONS </sp

5,473 Replies 14,244,852 Views