Setadragon

Setadragon

Joined Member # 3390857
0 Posts 6 Replies 180 Reputation

I know in one of the recent dev streams that stardock is not going to put the game on sale anytime soon, so any site that is advertising sale prices is either 1) not accurate, 2) scamming you, or 3) Taking a loss on the game in hopes you buy other stuff.

8 Replies 49,233 Views

I won one it took around 600ish turns to win, but I cheesed it by getting a research victory,I was really getting bored because of placement. I set it up so that everything was rare, and production and research was set to slowest. However, minor races were abundant and had about 10 major races. I got exceptionally lucky and got placed far away from the cpus. I found out a few fun things throughout the game though, around turn 250ish I built a ship so loaded down with

5 Replies 22,322 Views

The power meter, while it can be helpful at times, normally does not actually effect gameplay. I normally just ignore it and go off of what the opponent has atm. Also it is possible that when the Species took over a bunch of territories it got way more than its moral could handle and put it down to near 0 which has a huge impact to production.

3 Replies 3,632 Views

While I also tend to diplomacy and influence victories, if you want to have a game with no one going to war you will really need to create some benevolent custom races, or avoid putting the races with malevolent intent in the game. Also you will want to limit the number of AI to a bare minimum as the more you have the greater the tension between them gets. The worse the tension the great pull on the AI to want to take easy planets to push their advantage against their other o

22 Replies 37,776 Views

Just a small feature I feel is lacking in the current game. One of my favorite ways to play is everything random, this way I have no way of knowing what I am going to come up against and lets the game have a more exploratory feel to it. I feel that having an option to select a range of civilizations that are available, from 1 to however many civilizations have been made, and the game randomly choosing a number in the range and the civilizations to fill it would be really nice.

0 Replies 10,733 Views