I read the forums and saw all the problems the new patch was creating, but when I went to Ironclad on-line there is a note to reduce the detail levels to avoid the problem until final fixes. Under Options Effects I reduced all my details from Highest to High and unchecked things I really didn't need. I was able to play for 2 hours with no dumps and I could probably have gone longer, but it was bed time. Let me know if that helps you too.
DArcTangent
Go back to Impulse under MyGames and there is an Uninstall option for Entrenchment. After uninstalling you will need to reinstall Sins. Just don't install Entrenchment again.
Go back to Impulse under MyGames and there is an Uninstall option for Entrenchment. After uninstalling you will need to reinstall Sins. Just don't install Entrenchment again.
Go back to Impulse under MyGames and there is an Uninstall option for Entrenchment. After uninstalling you will need to reinstall Sins. Just don't install Entrenchment again.
Go back to Impulse under MyGames and there is an Uninstall option for Entrenchment. After uninstalling you will need to reinstall Sins. Just don't install Entrenchment again. I and a couple friends have already done this and it works. Problem with mines is being addressed so not such a problem. But mini-dumps from patch is a problem. Just tested Entrenchment and played a good 1 1/2 hours before getting mini-dump. I looked at memory usage and game wa
Just tested Entrenchment and played a good 1 1/2 hours before getting mini-dump. I looked at memory usage and game was using 1.6 Gb at the time per Task Manager. Wonder if the game is using too much memory and that's what creates the m-dumps. Thoughts?
I and the people I play on-line with have un-installed Entrenchment due to the consistent 15 minute crashes. I did notice in one game a pirate fleet, on its way to attack one of MY colonies, flew into a Vasari minefield and was annihilated. I think this may have been in single-player mode. In multi-player mode the computers starbases had fully operational upgrades, but the human player upgrades on starbases wouldn't function. I'm wondering if the human player Vasa