Dragearen

Dragearen

Joined Member # 3407282
0 Posts 0 Replies 64 Reputation

[quote who="Tkins" reply="15" id="1968799"]eeek I'd just like to give an opposing view here, I really like that cruisers are so big. It feels weird in Sins to have a battleships and then these tiny little ships that look like 1 person could fly them. I definitely like the scale you've got going on.[/quote] Well, I guess I could agree with you a bit. SOME big cruisers look nicer big.

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I have a few things to say about this, after playing it for a couple games. Currently I've only played as Imperial and CIS, but I have noticed a few things... Why are cruisers so darn big!? Shouldn't you make some of them smaller? For example, the Core Ship. BIG. About as big as a cap ship. Yet it's a cruiser. Next, CIS cap ship Trafed Heavy Destroyer... I seem to recall, in the movies, Trafed Destroyers having

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I have no protests on how the Kodiak looks, personally. It could do with a touchup here and there, to add some extra flair, but otherwise it's fine as is. A ship is a ship. If it looks like the ship it should, then consider it done.

35 Replies 9,385 Views

[quote who="ShadowMastiff2468" reply="12" id="1967539"]Very nice and detailed ship stats my dear man! I didnt implement any terms of cleansiness in my OP 'cus the idea just struck my head and I was about to go crash down (hard day at work today )! But now that Its week-end (my term for week )! Now let's be civilised! Thanks for the heads up Dragearen!!![/quote] Why thank you. If you need any more ship ideas, I'm sure I cou

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First, you should probably make a template for our ideas. But seeing as you didn't, I will make my own. This is a scout that can go with any race. Name: Volcar C. Scout Race: Any Ship Type: Frigate General model shape: Heavy armor on the front and near the engines, making for a bulky appearance. There is a fishhead-like nose for the front, with a mostly sleek body frame until the engines(excluding an autocannon or two coming out

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I am a straight out newbie as far as modelling, and I don't even know what programs the people here use, or how to use them. As far as modding, I know the tiniest bit about SCRIPTING in the LUA language, but seeing as I do not know the coding language for Sins mods, I don't know if I can apply that. If anyone can give me links or otherwise articles to help me out here, it would be much appreciated. Note: I had problems with

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