ntropy

ntropy

Joined Member # 3418908
1 Posts 7 Replies 740 Reputation

Why is the minimap so important? On the mini map you see where your allies are. You also see when the enemy tries to push into your base, especially on the sides (Cataract). You always want to have Portal Scrolls in the late game to intercept enemy players if necessary. Often they run before you even arrive and you can cancel the teleportation by issuing a move command. <span style="font-size: medi

9 Replies 1,611 Views

There are a whole bunch of hp/armor items, low to mid cost, and their bonus percentage is higher on average! - Banded Armor, 400 hp and 5 hps for 550g - Unbreakable Boots, 600 hp and 5 hps for 1500g (also has +800 mana) - Nimoth Chest Armor, 500 hp and 750 armor for 1500g (best cost/effect armor piece!) - Hauberk of Life, 600 hp and 10 hps for 1750g - (Bloodstone Ring), 400 hp for 1750 (also has 3% health steal) - Namoth's Ring, 750 hp and 20 hp

28 Replies 5,939 Views

You dont even have to calculate anything to realize that health wins over DPS. You can easily triple your health but you need like Ashkandor to triple your damage. In reality you also have to get atleast 1-2 health items, because otherwise you will be running around with very low hp and trust me you dont want to have 2000-2500 hp at level 10+ or you will be the primary target all the time. The regulus might be able to pull this off with sniper scope or massive slowing, but otherwise you are t

28 Replies 5,939 Views

I tried constant snipe builds. This will become obsolete in mid game. The enemy will just stack HP and HPS, and vs a half way decent team this will not work. They will become aware of what you are doing very quickly.

21 Replies 3,989 Views

I believe some doubles are just very hard to beat. Let's say 3 rooks. Tower rooks are very hard to harass early-mid game, they suck late game, but still. If each takes a flag you will be forced to team attack a single one to break the towers, while the other 2 hold the other lines. What would work as a counter is triple regulus, they can focus snipe even while attacking other lines, but other then that... I dont know what could harass early tower rooks. Some DG ability stacking is a p

33 Replies 4,897 Views

Sedna/QoT/Oak/Rook teams are very hard to beat if they all focus on hp and they play smart. The stun mirco you need to interupt shield/heal is very micro-intensive compared to the mirco needed to apply these powers. It's a magnitude of 10 harder to pull off. If you have a regulus and a fire TB (and most TB are fire, bc it's easier) you wont have any stuns from these two. Also the only interupts that can reliably interrupt heal are Pestilence and Deep Freeze, because they are instant a

31 Replies 79,211 Views

[quote who="JuareZz" reply="25" id="2254999"]Hey OP, plz add following things to the list: The 3% stun skill, which stuns for 0.4 seconds (Regulus) must be BUFFED REALLY HARD!!! [/quote] Make suggestions, if I had one, it would be in there.

118 Replies 281,941 Views

This seems to have to do when the host leaves while somebody is joining. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x100d217f attempted to read memory at 0x64656972 Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: UPNPNAT::add_port_mapping + 178687 bytes ((Unknown)(0) + 0 bytes) Reactor version: 1.00.56 De

1 Replies 901 Views

[quote who="DeusCaesar" reply="18" id="2254178"]ntropy ? quick question are you using teamspeak with phasejump and pRoneG ?[/quote] no. after around 20 games you know what to do. you can signal with the "p" key if you have to. the problem with random teams are, that one bad player will ruin it (feeding, getting priests). it's just so much gold/exp you get. I think this is bad and should be changed. Part of the gold of a player gets should be f

118 Replies 281,941 Views