The mana cost of Grasp II and III are insane, also the stun length is the same for all three levels, and +300 life is totally pointless if you are running 6-7k hp builds. It's really only worth it for interupting. Otherwise you get way more damage with Spit III (150+1150 over 10s), which costs the same als Foul Grasp I (332 life over 2s, delta ist 664). Spit I is 1 dmg/mana, Spit II is 1.38 dmg/mana, Spit III is 1.62 dmg/mana and Spit IV is 1.73 dmg/mana. On a hybrid build I'd usually
ntropy
My item suggestion is... Nimoth Chest Armor 1500g Vlemish Faceguard 1750g Mageslayer 8000g Slayer's Wraps 3300g Narmoth's Ring 4000g This should work fine. I'd get Blood of the Fallen favor, the Totem of War is around +9% dps with this setup. I think 12-15% more health is better.
- 289 dmg at a rate of 0.798 at level 10 with +25 dmg and the crit gloves - if you get soul power 1 and have 9 spirit you get +80 dmg, and with the crit thats... 324 dps - now if you get Mageslayer you get 334 + 80 = 414 dmg with a rate of 0.9975, thats... 454 dps but you also leech back life for 54 dps. So you do 4540 in 10 seconds, and you leech back 540 an
I'd focus on Ooze with some Spit (not the other way around), that works best I suppose. You can easily run this with only the UB boots, and all hp/arm items. Spit II and III are very cost effctive. Grasp you only need to interupt. Don't get speed boots, thats a waste of an armor slot. You can get Wand of Speed if you need the speed.
[quote who="StAcK3D_ActR" reply="19" id="2250910"]i find this thread depressing reminds me of all that money ive wasted, excluding games that i really enjoyed ofc. although i havent gone overboard like some people in this thread haha! [/quote] wasted, a.k.a. invested ;)
"I will hunt you down" ... TB sounds like a madman from hell. I love it.
If you are getting "Wyrmskin Handguards" consider the "Poisoned Dagger" favor, they stack for 35% chance to slow, which is huge.
Use 1 minion to trigger mines, then kill regulus with minions (Mark wont work with those). You can Munch shambers and they do damage. Munch the one with lowest health if regulus attacks him. This ofc requires alot of mirco. Most generals do. Ground spikes works to slow/reduce regulus armor... try not to get marked. Trigger mines with 1 minion. Haste Minions onto Regulus. Ground spike. Munch. Then attack yourself. Munch.
We really need a good 1v1 map. I'm so waiting for this.
Should be fixed, already in my list.... http://forums.demigodthegame.com/354365
The are like 3 or 4 interupts only.
Play around with the settings, I'm sure you'll figure it out.
[quote who="TormakSaber" reply="10" id="2252601"]It's not reliable (I don't call 15% reliable, anyways) and people generally want to use other items.[/quote] It starts getting reliable if you combine it with "Poisend Dagger" favor, but only then. Btw what would you think of the following two items, I find they could be strategicly interesting (prices need balancing ofc): --- [New Item A] 500g, Stun lock is broken, cast instant --- [New Ite
1:55 is possible, with level 1.
It's superior to get Scalemail+Banded Armor though: 2788.5 Modified Armored Health for 950g... Nimoth is 3054.5 Modified Armored Health for 1500g. So the first one is more cost effective. Now it's debateable if you get the Nimoth third, or you get the cheap "Gauntlets of Brutality" for 400g, which give you 15% more damage for the time you are saving for Nimoth. If you want to ultra tweak you can sell them once you can afford Nimoth, and you only lose 80g! But I believe the higher damage
[quote who="Milskidasith" reply="15" id="2252283"] Armor scales linearly; no matter when you buy it, a scalemail actually winds up giving you 24% more HP (against armor reduced attacks)[/quote] The effect isn't linear however, for several reasons, and that's what counts. 1) Armor doesn't work vs spells... 2) The costs for more armor goes up: the cost/benefit gets lower with every item. You start with 16% armor at level 1, and for 400g you get 30%, which is huge and you s
Going for more armor after 40% is questionable ... cost alot, benefits little. Gautlets is 25 dmg for 400 gold, which you sell again later, this cost you like 80g in the end. If the enemy has "Wand of Speed", you most likely need it to catch him. "Unbreakable Boots" are +600 hp and +5 hps, there is no better hp option for 1500g, even if you dont need the mana at all. "Wyrmskin" have 15% chance to slow and its also +24 dmg bonus. What items would you get... you tell me. Now the questio
Well he could use HoL because he wasn't constantly having spit debuff like me. Yes, of course, we both used alot of pots. The HP difference isnt large. You have about 2800 mana with Unbreakable boots (at level 10). Assuming he replaced a HP item with a MANA item, he had maybe 600 health less and 1050 Mana +15 mps more, which is 3850 mana and about 21 mps regen (at level 10). You easily outweight 600 health with spit, very easily!! Spit IV does like 2000 dmg every 10 secs (stacked) and
I got murdered with ooze vs ooze/spit. The spits basicly never allow you to use HoL while the other UB can use it, as soon as he is a bit away from you.
There have already been several good suggestions, mine can be found here .
Some updates... dicuss on.
The problem with Erebus skills is that you either get "Mass Charm" late or "Bite" late, but getting both early is just not possible, unless you skip either one or two of "Mist I", "Poisend Blood I" and/or "Coven I" (the first two I will always get, because they are so essential, and Coven depends on the game. [1] Bite I [2] Mist I [3] Mass Charm I [4] Bite II [5] Bat Swarm I [6] Poisoned Blood I [7] Bite III [8] Mass Charm II [9] Mass Cha
My mine build is somewhat different... [1] Angelic Fury I [2] Snipe I [3] Explosive Mine I [4] Explosive Mine II [5] Sniper's Scope I [6] Maim I [7] Explosive Mine III [8] Mark of the Betrayer I [9] - [10] Explosive Mine IV, Mark of the Betrayer II Farming creeps with mines is really mana expensive, and you have you have to be close to get xp/gold. I get Angelic Fury, which does splash, for example vs rook+to
I usually get the 6 minions. It's only one point and helps early game vs non-AoE players.