going to have to give fighters an ability, and make their attack to zero damage, and make the ability do damage to your targets, and make the fighters get a makedead buff. take a look at the advent scout's suicide ability. cause thats basicly what you are doin.
Pbhead
i hate steam. gripe gripe gripe gripe gripe gripe gripe gripe.
hmm, i dont know then. but ya, if you want to use the sins store, you gotta be credic card or paypal. so. If you really wanted to you could give a nearby friend 30 euros, and have him buy it for you with CC.
you could use steam. itll cost you extra (40 bucks instead of 30... unless you are completely new here?), but you can use steam's money system and whatever they do.
Unfortunatly, such a fix as adding back in destroyed planets is outside the realm of possiblility in what the devs would be willing to edit with the game. The most recent game I played with vasari loyalists, I didnt even manage to start on the road to sttc before the game was basicly desided. And of course reckless use of it in an eco spot could potentially hurt you in the long term. I have yet to play enough to know if it is now another one of those "If
It would also add quite a few preqreqs, and require a total of 13 labs, instead of only 8.
Its a RTS, not a TBS. Stop trying to play like it is sim city, and start trying to play like its starcraft.
[quote who="vyolin" reply="11" id="3184758"]Quoting Pbhead, reply 1You sir, Are not taking into account damage banks. Your entire post is invalid. To beat it to death: Have a look at the base stats of a flak frigate. Build 100 of them and watch them being laughed at, being destroyed or just outright ignored by anything else. Just a thought... [/quote] mmm, more likely they will be raping basicly everything not a titan. Expecially
[quote who="Coridane" reply="7" id="3184681"]To share the benefits with all of your allies. [/quote] exactly. if you have one of each race on your team, each player could get all of the possible pact bonuses...at the cost of a billion envoys, and fleet supply.
[quote who="AgentExeider" reply="2" id="3184587"]the reason why you can't have more then one of the same kind of pacts is because when you have the pact, you BOTH get the benefit of the pact. If you had the same pact with 2 or more people, you would get a bonus for every pact you would have, in your case 3 friends, YOU would have 3 PACT Bonuses from the same pact. The same could be said if you were playing with NPCs against your friends, you could ally 3 NPCs and hav
In the options menue, there is a list of what binds what. but basicly qwert and asdfg each corrispond to each of the buttons on the UI.
i dont know. there are a shitton of bugs that snuck into 1.03, so they might push a bugfix only build sooner... though, with 4th of july and stuff, they prolly wont make much progress this week...
ya its really funky and wierd and makes no sence. It seems to be a lingering feature carried over from galactic civilizations 2.
besides. this titan is designed to beat all other titans in a 1v1. else id call BS.
ya its an engine... ai thing. The ai can only do so many tasks at once... i think this partly a sync issue as well. But, this is partly why you micro.
You sir, Are not taking into account damage banks. Your entire post is invalid. also, check to make sure you are on 1.03... rag just got a nerf. ALso. you are playing single player. You did not play the dont feed the titan game very well. and your fleet is incredibly, incredibly capital ship heavy. You should not have 350 supply in caps and less than 100 in frigs. Your capitals will level up incredibly slowly with th
these are being made in very limited quantites, and are being sold at cost. AKA. they are nothing but funzies little extras for insane sinners like myself, who really want a KOL hanging above my bed, and a sins of a solar mouse pad. I am not buying the game. I am buying the bling.
no. no it really doesnt have awesome build orders and strats. It just has instant research. Vicious AI is just as dumb as a hard.
woops... preety sure they were supposed to fix that when they fixed the reanimation flagship thing...
ooo nice catches.
yay! minidumps! sins is not complete with out them! They fixed one dump... the epic game exit dump is still unfixed though, and it never was fixed... but is this a new dump? be more specific if you can would be nice.
if damage taken is not high enough, shield mitigation wont increase. It was 12.5 damage/second in diplomacy... i dont remember if it changed or not in rebellion.
That is Starport:GE It is not published by stardock. http://www.starportgame.com/ there you go. A fun game. I had some sweet empires in there at multiple points. thinking about it is making me want to play again... must... resist... call of mmo... hurrrrgggggggg....
[quote who="angryandroid" reply="75" id="3183086"]Quoting Yarlen, reply 73v1.03 is live. Selueucia - exactly. Fantastic. Can we have the change log please? [/quote] changelog was out yesturday........
SO. anyone have thoughts on this?