I agree carbon. If sins is not ending here, there is no reason to not start programming features that, if not included in sins 2 would cause riots, now, and sticking them into sins 1.
Pbhead
THe more bugging the devs about this stuff the more likely they will bother to not do nothing about it. keep it up.
yay changelog tomorrow! Complaining about balance changes before playing the game is the best thing EVER! (no seriously. its important. see what people think will happen, and comparing what actually happens is something that is all scientific methody and stuff, and also allows people to make fun of the trolls)
works for me. :-/
Most people play on rebellion. unfortunatly, there is no matchmaking... this something the playerbase needs to complain about on the forums to get changed. so good job.
any second now... annnnny second........ /me waits for another 259200 seconds
ordered like a boss.
use... ie? :P
Nooo you cant leave. We need intellectual, nice players who can write essays on balance so that the balance gets fixed! if you leave us nothing but trolls, nothing will ever get done. :(
Frig disables dont work against capitals. only capital disables work against capitals. >_
1.03 can be expected... basicly any second now... though updates seem to only come out weekdays-not-friday at 1pm ish. so. and then they also promised a save breaking update, and a map pack thing. S0. its not that they are not working... its that... they are taking their time... wether its cause they are changing a lot of things, have almost no dev hours allocated to sins, or making sure everything is as perfect as it could be... donno.
Right. If you want to do it right you should: 1. Use trolls 2. Photoshop them yourself. Like so:
Use locked teams. Or. research the diplomacy lovey lovey techs. make srue pirates are off. And. use locked teams.
It might be an unintended 'feature'. I see nothing wrong with floating a fleet supply upgrade worht of cash to supply block yourself...
but. it got you to react. So........
map designer is nothing more than a fancy name for "custom random map" aka. it has every single flaw the random maps have. which includes the occasional palnet on top of planet issue. I dont know why the devs refuse to fix the myraid of issues and missing features despite the massive quantity of general unhappyness about em.
its steam chat. I have no idea how it works.
Problem is vasari is horribly OP atm. Its good that you know how powerfull phase missles are. Do you know all the proper counters? LF >> flack >> corvettes >> lrm >> LF as well as Fighers >> bombers >> HCs >> LRM Best suggustion would be to watch this replay https://dl.dropbox.com/u/36550973/3v3%20razors%
Pirates are basicly always off in multiplayer. so dont worry about em. My internet at this point sucks, so i am unable to watch the vid... but i can still give advice. What you instead might want to do is watch some replays of some pro games, and see if you can copy what they do. Heres a short 3v3 replay, ~38 min long, and watch what I, Radioactive, and Seleucia do. we dont do things perfectly, but it should give a good idea of how ones bu
There are a lot of competitve multiplayer games online... but there is no turnyes, matchmaking, elo, automapdownload and so forth. The devs really need to be bugged to get them to see the need for these basic support features.
sins of a solar empire is also known as "dont feed the titan" Why did you feed the titan? You are not supposed to feed the titan. Hell, Ill often even dock my strike craft when an enemy titan is around to minimize its exp gain.
Yes. freezing the line where the mouse is, and adding and subtracting new lines in such a way that the line the mouse is over does not move would be the best option.
know issue. supposedly some love in 1.03
but what you are forgetting is howthings stack. when you have your 2000 supply strip powered fleet, with 100+ sc squads, it might ben then worth while to put a point into this.
but. of all the capital ships in the game. it is the skirantra that NEEDS a buff. >_>