Pbhead

Pbhead

Joined Member # 3424355
32 Posts 742 Replies 22,248 Reputation

I hate these threads cause I see them and I am like "OMG YES" and then its like... oh. And the missle speed are purely graphical... the missles themselves seem to do preety much nothing, its the act of firing that seems to do the dmg. (missles cant miss either... sometimes you see missles missing and circling back around... and then make a 90 degree turn towards the target... kinda silly looking, but meh.)

11 Replies 12,478 Views

first: when did this happen? are you talking about 1.17? did it JUST come out...? If so, your complaining before the official change log thread... wowzies... perhaps it makes carriers more stratigic... perhaps it will make it a better startigy to dock your strike craft untill you can either distract the enemy flacks, or you move in some units (preety much anything) to keel the flacks. Bombers can kill flacks too.

72 Replies 135,962 Views

Would be great. Smarter ship captains is something that the game would definatly benifit from, and ablities usage would certainly help that. Something that kinda bugs me to hell is that I cant zoom in, turn on cimimatic, and hit ctrl+shift+z and watch my ships fight because I allways have to tell my frigates to run for your stupid life, and tell my space egg that "hey, you just nanoed that ship... you dont need to keep attacking it since its going to be dead

6 Replies 3,502 Views

I played a 12 hour long large (its, what, 58 planets or so, right?) random map against a single hard AI... I was new at the time, but it was epic... the computer got the upperhand quickly, and had at one point, had about 2x the planets I had... surviving was a challenge, let alone winning!... but the computer made a stupid mistake, and continued to increase his fleet supply... while I kept mine low, and with a fleet of 6 capital ships I managed to hault their advance at&nb

28 Replies 60,055 Views

well, first sins ships CAN move in three dimensions, its just that the default settings dont have this, and you have to edit the hotkeys a bit to fit it in, but its there. Rarely even the ai uses the third axis, I have seen pirate fleets go OVER planets (really, over, not through, like fighters and bombers do) other then that... for sins of a solar empire 2... a graphics upgrade of that magnatude would be nice. Although, really, f

8 Replies 20,438 Views

Its not just multiplayer... I played a 12 hour long 1v1 vs an hard AI in 1.12, (big map, slow settings) and when I went to see the recording... after an hour in, I noticed my first kol capital ship I had built (which never died durring the game) was dead, and its fleet members were sitting at my homeworld... the enemy ships that that kol would later destroy just kinda sat in the systems they were supposed to get destroyed in, and so were taking up fleet space that they werent supossed t

5 Replies 4,905 Views