Nuttygamer

Nuttygamer

Joined Member # 3428665
18 Posts 1,187 Replies 21,888 Reputation

Lol I rather learn French or Mandarin (despite me being Chinese)

5 Replies 3,789 Views

[quote who="kidofamerica" reply="79" id="2484166"]Just to tag onto a previous thought you had said Stress about the Runabout for a *dipolmatic vessel* I was thinking for strike craft Runabout = Bomber and The little scout ship Data was in in " Insurection" would be a Fighter or either way around. I assume strike craft will go in? I also still think Vor'Cha should be a cap .... Hey if you made the interpid a dipolmatic effect one of the abilities could be the "Jane

5,100 Replies 12,731,873 Views

I believe if you search the keywords in your post I bet other people have asked this question and gotten answer Edit: I believe if you look at the sound manifest you will find what you are looking for, and look for the opening theme, replace the song with the original one... Edit 2: If you copy the opening theme.ogg (or something along those lines) into the entrenchment folder soound folder you will get the result, not sure if you update entrenchment, you run the risk of havin

4 Replies 14,483 Views

As the creator of the DM portion of the Distant Stars mod, most people like the dynamic movement, however it does consume more ram than if you aren't running one without the DM. I personally like DM, if you look at any space battles, be it in ST, SW, B5, etc...all of the ships are moving not just standing like European style of fighting in the 15th century.

9 Replies 9,596 Views

[quote who="renegade2525" reply="1802" id="2481608"]Idea for a new planet type: In the opening cinematic it showed the Vasari world Kron being destroyed by a huge electrical burst. So my idea is something like the plasma storm, just with Huge chunks of planet floating around inside. It would look cool, and be lore-friendly.[/quote] The problem isn't creating the abilities (which I don't know if it could be done) but

8,423 Replies 15,740,576 Views

[quote who="QuicktoDraw" reply="45" id="2481655"]Personally Stress, I have no clue which one to choose, so I am ok with whatever you have in mind . I do think that it should be an older era ship (kinda like the idea is to show good faith in the fact that you aren't going to try and blow the frak up out of your enemy), so Oberth should be ok. On the other hand, have you got any ideas which fed ships to use for the two different kinds of trade ships?[/quote] Yet, I s

5,100 Replies 12,731,873 Views

I have 1680x1050 laptop and it is wired that you can't access 1680x1050 cause it works for me, I rarely play original sins and I most run ether dipolmacy or entrenchment. and whiskey 1680x1050 isn't that big, if I run Autodesk Maya, I sometimes have to attach another monitor much larger... even then it is very small when you are doing texturing and kinametics

5 Replies 2,159 Views

3. Embassy ability to spread propaganda (propaganda strengthens ties between 2 factions, causing greater bonus/penalties) Yay One suggestion is a new pathfinding algorthim that takes into account projected paths, and enemy speeds Let say you are in a planet moving from one end to the other, I want the computer to cheat, give it the ability to intercept given my known destination (lets face it the AI/game engine know pratically everything) instead of going for my curren

60 Replies 38,887 Views

Ya split it up so that you are having 9 on one page only you should probably look at a list like this frigateInfo Page:0 count 6 entityDefName "FrigateTechScout" entityDefName "FrigateTechLight" &n

10 Replies 7,469 Views

Did you change your mouse sensivity, I would try both the sins menu on the zoom senivtity and the mouse sensivity in your control panel of Windows

2 Replies 2,439 Views

the thing is with videos is that they need to be in high quality and they would need to do a video for each tech character to each psi character to each phase character, and that is just the single player, they will need to do a combo for each possibility and do it in maya, that video is probably going to be huge, add another 3-4gb of harddrive space do any of you know how hard is to model in maya, then texture and then animate it in maya or the amount of rendering time it will

17 Replies 13,810 Views

Not that this auto-install will help me in anyway but sure it probably could help those people who are always baffled of where to install the mod Nice going there, Nacey

20 Replies 15,366 Views

[quote quoting="post"] Has anyone tested Diplomacy with the Volumetric mod? Should it work since the mod doesn't change any stats, only the graphics? Thanks for the input. I'm afraid of starting a Diplomacy game and then minidumping late in the game... [/quote] the volumetric mod is basically more or less a grpahics mod rather than a full mod

1 Replies 4,267 Views