[quote who="Wintersong" reply="11" id="3115356"]Quoting acare84, reply 10So bring FE in to Steam and add Steam Workshop for the mods = WIN! Let me check... Steam Workshop The Steam Workshop provides a way for players of Valve and Steamworks-enabled games to find and obtain user-created content; originally used for distribution of new items for Team Fortress 2, the Workshop was revamped in early 2012 to extend support for any game, including mods for The E
acare84
[quote who="Pbhead" reply="4" id="3115329"]could prolly look at the modification dates for the files to get an idea of what changed/[/quote] Only Sins of a Solar Empire Rebellion.exe and BuffConvertMinesTarget.entity changed.
So bring FE in to Steam and add Steam Workshop for the mods = WIN! :)
Game downloaded 5 MB update on Steam today. Can you tell us the changelog please? http://i.imgur.com/R29fL.jpg
[quote who="seanw3" reply="60" id="3111731"]I don't want the beta on Steam until it is at 8.5/10. Those people are brutal and the Steam forums can ruin a game. But once the beta is ready, go for it![/quote] I don't want beta on Steam and I didn't mean that. I just want and I hope Stardock will give a Steam Activation key at the release date of the game for pre-purchasers of the game from Stardock Store so we can activate the game on Steam if we want. This th
Also note that. Giving a Steam activation key at the game's release date for pre-purchasers from Stardock Store can boost the game's sales too. :) And if you will do that announcing it to the media also boost the sales too of course.
[quote who="Zubaz" reply="427" id="3110564"]GC2 Ultimate converted over to SDC. The others are Impulse/Gamestop still.[/quote] I can't see my Elemental: War of Magic serial and game on my Stardock Account (I can see all my other games BTW) and can't download it from Stardock Central but I can see it from Impulse (GamestopDL)? Should I contact to Stardock Support about it?
[quote who="awleach" reply="2" id="3107936"]yes there is an overall progression in steam, (like 26% of all achievements are complete) but I was referring to is there a way to determine how far along the requirements I am for a individual achievement?[/quote] No, I said the same thing as you. Look at the screenshot, I just found Rebellion also supports it. You can see it in your achievement list. Just look at from your Steam Community page or in game click view all achie
In some Steamworks games you can see it from Steam Achievements list but for Rebellion I don't know.
[quote who="pedal2000" reply="11" id="3107621"]Quoting acare84, reply 8Any news for slow performance and lag problems? I hope they will solve that quickly, because they are making the game (beta) unplayable. I imagine that is one of the last things they'll address because it's an optimization thing at that point. Personally my computer chugs through games of 7 AI's and me at 2x speed with no issues. That said, obviously that doesn't help you - but Sin'
Any news for slow performance and lag problems? I hope they will solve that quickly, because they are making the game (beta) unplayable.
Awesome, thanks.
This is a known problem. I hope they will fix this quickly. :) https://forums.sinsofasolarempire.com/419438
As the title says will Rebellion support Steam Workshop at the release? Sins is an awesome moddable game and Steam Workshop is awesome for modders and gamers. It is easy to use and it works great in Skyrim. I hope Rebellion will use Steam Workshop too. Thank you, I hope you will do it.
If they remove Stardock registration thingy from already Steam DRMed game you can run the game. But that won't be happen I think.
[quote who="UmbralAngel" reply="116" id="3104866"]Obviously its best to buy wherever you are comfortable, but you do realize that steam takes a big chunk of the sales, right? If you buy direct from stardock, you are showing your support of independent developers and giving them more money to make the next game.[/quote] If they put this game to pre-purchase on Steam right now they will boost the sales up to %100. I think they saw it on Sins: Rebellion too. They announced Sins: Re
[quote who="Frogboy" reply="104" id="3103443"]You'd need to purchase it on Steam. The beta isn't available on Steam at this time. [/quote] So beta will be available on Steam as well and will we pre-purchase the game on Steam soon? BTW so many people on Steam forums wants to pre-purchase the game from Stardock Store if you provide Steam activation keys at the release for pre-purchasers on Stardock Store. :)
It is not a big issue but Rebellion is using the same savegame folder with the Trinity and I can see all my Sins: Trinity savegames in Rebellion and all Rebellion savegames in Trinity. So I hope you will change the folder in future because sometimes I mistakenly press the wrong savegames and game is crashing. :) I am sorry if this is already mentioned before.
https://www.stardock.com/support/
I think you need to contact Support about this.
Game is $9 on the Gamersgate BTW. You can activate the game on Steam. http://www.gamersgate.com/DD-SOTS2LW/sword-of-the-stars-ii-lords-of-winter
[quote who="Neilo" reply="82" id="3103821"]Can anyone give an overview of the current state of the game? Has it been patched at all? any info will be appreciated thanks! [/quote] Surely better than the release but game is still in the beta state.
I hope they will fix this quickly. This is really annoying and game becomes unplayable. :(
You must activate your game on Impulse? Did you try that?
[quote who="Frogboy" reply="84" id="3102533"]Quoting Alstein, reply 80While I agree with not using Steamworks with FE, I really think you need to release the game on Steam, just so folks can see it and judge you guys on it. Already, at .86, this game is in an acceptable state. It will be a lot better with 6 more months of quality work. It'll be on Steam and elsewhere. It just won't require Steam.[/quote] &nb