Just do what the Hanger Bays get, have an upgrade for the Carriers that let them have some flak defense. Would fit there theme just fine as well. Also I thought it would be cool for the TEC to have some kind of anti fighter/bomber mines for defense, or mines that disable antimatter regen on enemy ships. So they have a harder time making strike craft.
Philaroni
So I have the PS out and the first two options it says that I do not have enough resources to call in dark fleet ships. There is nothing saying how much resources I need. I currently have 5000 Credits, 3089 Metal and around 1000 Crystal.
How funny would it be when they do come out, the Dev's just spawn a space ponie at the start of the game if you pick ether Vasair race and that is all you get, just to troll us.
[quote who="AseOfSpadez" reply="10" id="3147925"]Space ponies, the next barbie[/quote] My little space ponies, the new hot item for little girls everywhere! Also I want one of those self running vacumes but want it to look like the Vasari Starbase.
Space Egg Pillow, just saying....
The DE is kind of weak in my OP. I'd like to see it maybe, decrease tax income and resource rates, maybe slow ship and building production or even stop it all together for a period of time. That way it also damages the other players Econ more and more or less disables that gravity well.
It would be nice to see each side get its own diplomatic pacts as well. That way they could very easy fix this with a pact that made it so your allies worked with them as well. Since right now the side you chose gives you the same diplomatic buffs which is kind of silly. I mean the Vasari in Rebellion are going to be very black and white as far as diplomatic stuff goes. Since one side wants to work with other races and the other does not. Same could be said for many of the other sid
Sorry if this has already been brought up.
I am not sure if this is by design, but if you are trying to send Envoy's in to the spaces owned by an friendly TEC Rebel once they start to get pirates hanging out in there planets they will kill the Envoy's making it very difficult to boost relations to get any of the pacts. Also since they can ally with the pirates would not the allies of the TEC Rebels also be the pirates allies as well? Maybe adding that to the first pact you get would be something to look int
I am not sure if this is by design, but if you are trying to send Envoy's in to the spaces owned by an friendly TEC Rebel once they start to get pirates hanging out in there planets they will kill the Envoy's making it very difficult to boost relations to get any of the pacts. Also since they can ally with the pirates would not the allies of the TEC Rebels also be the pirates allies as well? Maybe adding that to the first pact you get would be something to look int
How dose one get in to the beta? I cant seem to find much info on it.
No mods atm, And yes sometimes it will say minidump.
After playing for around 15 mins the game keeps crashing. Here is the error report I get. Problem signature: Problem Event Name: APPCRASH Application Name: Sins of a Solar Empire.exe Application Version: 1.1.2.0 Application Timestamp: 49404540 Fault Module Name: d3dx9_36.dll Fault Module Version: &nb