Beric01

Beric01

Joined Member # 3456652
4 Posts 201 Replies 19,920 Reputation

Chain mail should have an advantage over plate in that it's lighter, therefore allowing more mobility/agility/speed. Remember Frodo's Mithril mail? It was so light because it was chain mail, allowing more speed, yet it was of superior material than typical plate mail. An extreme example, but you would never give an archer more than chain mail, for example, to allow them to use their bows. Not true in this game. Oh, and no female armor yet, it appears. Chain mail bikinis

9 Replies 19,447 Views

[quote who="Eisenhund" reply="21" id="2655938"]You can't have Ale in the game because of the ESRB? What level do you need to have a fantasy RPG staple?[/quote] Yeah really? I was sure expecting this game to be teen rated. Surely we're not going for 10+?

134 Replies 483,872 Views

[quote who="Phazon88" reply="3" id="2652948"]I'm sure you'll be able to create as many orcs as you do threads in this forum.[/quote] QFT. He has almost as many threads as replies. Try contributing a little more, Nemesis?

19 Replies 12,928 Views

I couldn't get more that 5 cities without an out of memory error. That or alt-tabbing. I'm browsing the forums a TON now, but I'm not gonna play the game again until another patch.

15 Replies 15,577 Views

So I'm a little disturbed at how the cities are going right now. It seems we have two distinct camps, And I thought we could consolidate the discussion on the level of complication of the city-building element (no pun intended) of this game. On the one hand we have: Complicate it still further Frogboy seems heavily in this camp, and seems to have asked us how to do this. For example, Frogboy has asked us to think up additional building that can

85 Replies 296,122 Views

[quote who="Nick-Danger" reply="5" id="2650002"] Quoting Beric01, reply 2For some reason I can't seem to transfer the weapon my sovereign started with to someone else. Is this intentional?Dunno if it's intentional but I can't either. Starting items don't show in the "Items" list (bottom left bar), tho they show in the char screen (with char history and stats).[/quote] Yeah, I hate how I have to hang onto my original sucky sword. Even if it sold for zero, why

8 Replies 5,482 Views

1) Same here. I have to zoom out and then back in to move overland. 2) Just left-click on them and you interact. Remember, in a game, a right-click is always taking an action. left-click is simply finding out information or using a menu.

7 Replies 1,801 Views

[quote quoting="post"] I discovered the technology that should allow me to build a barracks, but I don't see it in the list of available buildings. ::Confused:: Also, I cannot build a Granary, even though I seem to have the required resources. Can anyone help? [/quote] Granaries seem to require a farm already built, though it does not say that. I seem unable to use them, even in cities with 12 gardens. &

5 Replies 7,015 Views

[quote who="Ron Lugge" reply="12" id="2649930"] Food is very hard to obtain, because I feel like gardens are a waste of space. Farms are too rare. Materials are common, but it takes SO long to build that lumber camp (12 turns). I barely seem to have enough building slots to build enough farms for my houses, and it just takes 3 markets or schools and my slots are full. Perhaps food is meant to be scarce? [/quote] Perhaps, or maybe it's just the Beta

19 Replies 69,519 Views

I think the books/ scrolls are fine; I just think we need to increase the power of the level ups. 1 addional attack for defeating two monsters? Really? The towns/cities both do not look right, and are tedious. Not sure what else we need, but we need something big, and more interesting. Agree that quests are boring and need more variety. I also hate it when the unit I escort moves one square, and the destination is 20 squares away.

20 Replies 95,253 Views

[quote who="SavageBananaMan34" reply="2" id="2649902"]Speaking of the game music, are there tracks in this game that sound almost exactly like some of GalCiv 2's tracks or is it just me? [/quote] Yeah, for a moment I was like, "Am I playing GalCiv?" Was interesting. But yeah, I really want the old one back.

9 Replies 6,958 Views

[quote who="Frogboy" reply="11" id="2649870"] 1. You need to build too many houses early on for the city too really develop, but far less as technology progresses and you get higher capacity housing. Naturally this is just a beta so it'll change, but last night I had a city that got to level 5 (1000 people) with only 2 villas after having researched improved housing a ton of times. My other cities were overflowing with them since I had built tons of them back when all I could make was hu

174 Replies 512,374 Views

[quote who="TheProgress" reply="4" id="2649866"] Quoting Beric01, reply 3Isn't one turn 1-3 months or something right now? Useful piece of info to work with. Luckily elemental is set within a fantasy world - the growth rate of family members (which I think is the main reason each turn is a number of months) can be increased. 1 turn equaling 2 weeks wouldn't be bad...[/quote] Oh, meaning that people age faster than seasons? Or that a season could last 5 y

10 Replies 6,414 Views

The thing I like about this kind of research is that you identify the problem (i.e. not enough food), but that doesn't mean you'll get the orchard you need for that one town. You might get bees, or better farms, or something else. So it's still random, but a little more in the area of finding a problem, instead of getting 20 techs all available. Question: going along with this, what if you research an armor tech halfway, and then switch to weapons? Does that research st

5 Replies 6,742 Views